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General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
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<blockquote data-quote="Blue" data-source="post: 8123698" data-attributes="member: 20564"><p>It's "I am using feature X to be effective, but not healing you" vs. "I am using feature Y to be effective, but not healing you". It's the exact same thing. I was using druid to attempt to get past the <em>incorrect</em> perception that a cleric can not be effective if they aren't healing.</p><p></p><p></p><p></p><p>"Every time I call for healing" ...</p><p></p><p>Again, the original post was that they would heal when they wanted to, likely when you are down. So the narrow point you are arguing is never about character death, but about the cleric not being subservient by healing when you call for it.</p><p></p><p></p><p>Sounds like sour grapes by the character who dropped (and at 8th-9th level was probably revivified right after the battle) because the Fighter took care of the bigger threat. It seems there's no thought to what would have happened or who would have died if the bigger threat wasn't taken care of, and if the player who's character dropped has real life bad feelings because someone made a tactical choice that may have been for the best overall but didn't serve them - well, that's a bit selfish.</p></blockquote><p></p>
[QUOTE="Blue, post: 8123698, member: 20564"] It's "I am using feature X to be effective, but not healing you" vs. "I am using feature Y to be effective, but not healing you". It's the exact same thing. I was using druid to attempt to get past the [I]incorrect[/I] perception that a cleric can not be effective if they aren't healing. "Every time I call for healing" ... Again, the original post was that they would heal when they wanted to, likely when you are down. So the narrow point you are arguing is never about character death, but about the cleric not being subservient by healing when you call for it. Sounds like sour grapes by the character who dropped (and at 8th-9th level was probably revivified right after the battle) because the Fighter took care of the bigger threat. It seems there's no thought to what would have happened or who would have died if the bigger threat wasn't taken care of, and if the player who's character dropped has real life bad feelings because someone made a tactical choice that may have been for the best overall but didn't serve them - well, that's a bit selfish. [/QUOTE]
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Cleric Won't Heal?
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