Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Redwizard007" data-source="post: 8124618" data-attributes="member: 7024098"><p>The game is designed so that clerics <em>can</em> heal. Not that they must. Clerics also make great blasters, buffers and front line combatants. With all the out of combat healing, not to mention the healing abilities of the paladin, ranger, bard, sorcerer, artificer, and druid, there is no reason that one class, or one character should become Mr. Band-aid.</p><p></p><p>Rogues <em>can</em> search for traps, but nothing in their class makes them particularly good at it unless they chose to use expertise for theives tools.</p><p></p><p>Nothing bothers me more than when one player tries to dictate to another what role their character should fill. I actually prefer to call characters by their background rather than their class. That way we avoid this type of shenanigans.</p><p></p><p>A divine warrior is any warrior inspired by faith. Paladins are an example, but so are templars, knights on pilgrimage, crusader archers, even berserkers inspired by Woden. Class is just the package of mechanics you chose as a base. It isn't a character concept.</p><p></p><p>I've played, regularly, with a rogue who doesn't scout. She's a beast with DPS and a great party face. I've also seen fighters played as amazing bowmen. Almost never in the front lines. On the flip side, I've played with an evoker that got addicted to Magic Missle, and a heal bot cleric. The former two were much better teammates than the latter.</p></blockquote><p></p>
[QUOTE="Redwizard007, post: 8124618, member: 7024098"] The game is designed so that clerics [I]can[/I] heal. Not that they must. Clerics also make great blasters, buffers and front line combatants. With all the out of combat healing, not to mention the healing abilities of the paladin, ranger, bard, sorcerer, artificer, and druid, there is no reason that one class, or one character should become Mr. Band-aid. Rogues [I]can[/I] search for traps, but nothing in their class makes them particularly good at it unless they chose to use expertise for theives tools. Nothing bothers me more than when one player tries to dictate to another what role their character should fill. I actually prefer to call characters by their background rather than their class. That way we avoid this type of shenanigans. A divine warrior is any warrior inspired by faith. Paladins are an example, but so are templars, knights on pilgrimage, crusader archers, even berserkers inspired by Woden. Class is just the package of mechanics you chose as a base. It isn't a character concept. I've played, regularly, with a rogue who doesn't scout. She's a beast with DPS and a great party face. I've also seen fighters played as amazing bowmen. Almost never in the front lines. On the flip side, I've played with an evoker that got addicted to Magic Missle, and a heal bot cleric. The former two were much better teammates than the latter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
Top