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*Pathfinder & Starfinder
Cleric-y Fighters (or Fighter-y Clerics)
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<blockquote data-quote="KidSnide" data-source="post: 5937512" data-attributes="member: 54710"><p>According to the proficiency listings, clerics get light and medium armor (but no shields), while fighters get all armor and all shields.</p><p></p><p></p><p></p><p>Several differences:</p><ul> <li data-xf-list-type="ul">The fighter can use any martial weapon. The cleric (without racial or war domain abilities) can only use basic weapons and simple missile weapons.</li> <li data-xf-list-type="ul">The fighter also gets a +2 damage bonus, and may also get a +1 to hit bonus.</li> <li data-xf-list-type="ul">The fighter wears heavy armor, while the cleric wears medium armor. The fighter can also use a shield while the cleric cannot. With current equipment and stats these characters happen to have the same AC, overall you expect fighters to have better armor than clerics.</li> <li data-xf-list-type="ul">The fighter has more hit points and a bigger hit die (d10 instead of d8).</li> </ul><p></p><p>Overall, the fighter is a <strong><em>much </em></strong>better melee combatant than the cleric. At higher levels, the fighter also gets the ability to make additional attacks or take other actions.</p><p></p><ul> <li data-xf-list-type="ul">The cleric has spells, at first level: cure light wounds, spiritual hammer and searing light. (We don't know if these are mandated by the domain or chosen by the character builder.)</li> <li data-xf-list-type="ul">The cleric can detect magic or use a radiant ranged attack at will.</li> <li data-xf-list-type="ul">The cleric can turn undead.</li> </ul><p></p><p>The cleric has spell abilities (several of which have non-damage effects totally outside the fighter's abilities) and, at higher levels, gain other channel divinity powers and more spells.</p><p></p><p>Obviously, you're welcome to your opinion, but this doesn't seem any more similar than it was in BECMI to 3e.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5937512, member: 54710"] According to the proficiency listings, clerics get light and medium armor (but no shields), while fighters get all armor and all shields. Several differences: [LIST] [*]The fighter can use any martial weapon. The cleric (without racial or war domain abilities) can only use basic weapons and simple missile weapons. [*]The fighter also gets a +2 damage bonus, and may also get a +1 to hit bonus. [*]The fighter wears heavy armor, while the cleric wears medium armor. The fighter can also use a shield while the cleric cannot. With current equipment and stats these characters happen to have the same AC, overall you expect fighters to have better armor than clerics. [*]The fighter has more hit points and a bigger hit die (d10 instead of d8). [/LIST] Overall, the fighter is a [B][I]much [/I][/B]better melee combatant than the cleric. At higher levels, the fighter also gets the ability to make additional attacks or take other actions. [LIST] [*]The cleric has spells, at first level: cure light wounds, spiritual hammer and searing light. (We don't know if these are mandated by the domain or chosen by the character builder.) [*]The cleric can detect magic or use a radiant ranged attack at will. [*]The cleric can turn undead. [/LIST] The cleric has spell abilities (several of which have non-damage effects totally outside the fighter's abilities) and, at higher levels, gain other channel divinity powers and more spells. Obviously, you're welcome to your opinion, but this doesn't seem any more similar than it was in BECMI to 3e. -KS [/QUOTE]
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Cleric-y Fighters (or Fighter-y Clerics)
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