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General Tabletop Discussion
*Pathfinder & Starfinder
clerical domains/turning
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<blockquote data-quote="ed.han" data-source="post: 2684122" data-attributes="member: 19549"><p>li: thanks for the thoughts. some of what you've suggested is stuff i'm already doing--did some writing on the train last night and this morning and it's coming along nicely IMHO. :></p><p></p><p>thai: and a good morning to you, too! re: your points:</p><p></p><p>1. yes, i now recollect that's how things were in AD&D2. honestly, i think that conceptually, that may have been a superior approach.</p><p>2. only turning, although for some domains, i may change the spontaneous casting (e.g., animal and plant domains, maybe they spontaneously cast summon nature's ally as per a druid).</p><p>3. two domains (death & sun) would retain the ability to turn undead specifically (death gets the choice to turn or rebuke). so clerics interested in playing the core PHB version would still have the ability to do so in some cases. you're right to question the exact utility of such a change, but now that i've looked at the alternatives, i think there's an argument to be made that clerics are too darned useful as is. by making turning more limited, i think that it might have the effect of making the players appreciate turning. JMHO.</p><p></p><p>sidenote: i'm not crazy about spontaneous casting of domain spells--i think that you might encounter some balance problems with a few domains (e.g. knowledge, level 1: <em>identify</em>) comes to mind.</p><p></p><p>ed</p></blockquote><p></p>
[QUOTE="ed.han, post: 2684122, member: 19549"] li: thanks for the thoughts. some of what you've suggested is stuff i'm already doing--did some writing on the train last night and this morning and it's coming along nicely IMHO. :> thai: and a good morning to you, too! re: your points: 1. yes, i now recollect that's how things were in AD&D2. honestly, i think that conceptually, that may have been a superior approach. 2. only turning, although for some domains, i may change the spontaneous casting (e.g., animal and plant domains, maybe they spontaneously cast summon nature's ally as per a druid). 3. two domains (death & sun) would retain the ability to turn undead specifically (death gets the choice to turn or rebuke). so clerics interested in playing the core PHB version would still have the ability to do so in some cases. you're right to question the exact utility of such a change, but now that i've looked at the alternatives, i think there's an argument to be made that clerics are too darned useful as is. by making turning more limited, i think that it might have the effect of making the players appreciate turning. JMHO. sidenote: i'm not crazy about spontaneous casting of domain spells--i think that you might encounter some balance problems with a few domains (e.g. knowledge, level 1: [i]identify[/i]) comes to mind. ed [/QUOTE]
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