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General Tabletop Discussion
*Pathfinder & Starfinder
Clerical healing not stepping on clerical fun (also, an edition with no healers)
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<blockquote data-quote="Texicles" data-source="post: 5957180" data-attributes="member: 6694608"><p>This is something that I can't avoid thinking about in the midst of this thread. I'm not opposed to "fast and furious" combat as t'were, at least not entirely. What I'm also not entirely comfortable with is making all combat play that way as a baseline. </p><p></p><p>If players know that 9 of 10 encounters are either something they can blast through in a few quick rounds, or are so scary that they have to cut and run, that leaves little room for those real struggles. If I'm a metagaming player, too little in-combat healing will cause me view fights as a dichotomy: easy-peasy or way too risky for the reward. </p><p></p><p>I'm not saying that I disagree with everything in this thread by any means, I would just caution that getting something like this balanced correctly would be really tough. I just want whatever solution that gets implemented to leave lots of room for swings in combat and near-TPKs.</p></blockquote><p></p>
[QUOTE="Texicles, post: 5957180, member: 6694608"] This is something that I can't avoid thinking about in the midst of this thread. I'm not opposed to "fast and furious" combat as t'were, at least not entirely. What I'm also not entirely comfortable with is making all combat play that way as a baseline. If players know that 9 of 10 encounters are either something they can blast through in a few quick rounds, or are so scary that they have to cut and run, that leaves little room for those real struggles. If I'm a metagaming player, too little in-combat healing will cause me view fights as a dichotomy: easy-peasy or way too risky for the reward. I'm not saying that I disagree with everything in this thread by any means, I would just caution that getting something like this balanced correctly would be really tough. I just want whatever solution that gets implemented to leave lots of room for swings in combat and near-TPKs. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Clerical healing not stepping on clerical fun (also, an edition with no healers)
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