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Clerical Ranks: A brain-storming exercise
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<blockquote data-quote="pming" data-source="post: 7240076" data-attributes="member: 45197"><p>Hiya!</p><p></p><p><em>...flips open 1e phb and ua....</em> Done!</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In all seriousness, this is something that should be done/handled by your DM. I say this from a DM perspective...if you, the player, design a background wherein your character is assigned a "rank" in some sort of hierarchical fashion, then you are inadvertently stepping on the DM's toes; you are "deciding that X is true in the campaign milieu".</p><p></p><p>Now, working WITH your DM to come up with some hierarchy and stuff for your PC that can be incorporated into the campaign...cool beans! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In all likelihood your DM will kinda just hand you the reigns and say "Ok, go for it. I'll look it over when you're done. If you have any questions, ask". I know that I've done that...tossed the 'creative ball' back into the Players court, so to speak. </p><p></p><p>If you want to look at a good "hierarchy" type of thing, check out Kenzer & Co's "Kingdoms of Kalamar"; some really cool stuff in the world (I, however, have a hard time getting over the names of a lot of places...too many apostrophe's (e.g., "ek'gakel", "p'bapar", etc), and too many...er...well, to be honest, just outright <em>dumb</em> sounding town/city names (e.g., "Eb'Kakido", "Shyta-da-nobyo", and some of the small town names are just outright hilarious...they sound like "Poopilipolop", "Twidle-doo", "Fyaft-fapp-iedu" and any number of 4 to 30 syllable names that would be easy to pronounce if you were a crack-head with a stutter).</p><p></p><p>But their treatment of secret societies and religions? Top notch as far as I'm concerned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7240076, member: 45197"] Hiya! [I]...flips open 1e phb and ua....[/I] Done! ;) In all seriousness, this is something that should be done/handled by your DM. I say this from a DM perspective...if you, the player, design a background wherein your character is assigned a "rank" in some sort of hierarchical fashion, then you are inadvertently stepping on the DM's toes; you are "deciding that X is true in the campaign milieu". Now, working WITH your DM to come up with some hierarchy and stuff for your PC that can be incorporated into the campaign...cool beans! :) In all likelihood your DM will kinda just hand you the reigns and say "Ok, go for it. I'll look it over when you're done. If you have any questions, ask". I know that I've done that...tossed the 'creative ball' back into the Players court, so to speak. If you want to look at a good "hierarchy" type of thing, check out Kenzer & Co's "Kingdoms of Kalamar"; some really cool stuff in the world (I, however, have a hard time getting over the names of a lot of places...too many apostrophe's (e.g., "ek'gakel", "p'bapar", etc), and too many...er...well, to be honest, just outright [I]dumb[/I] sounding town/city names (e.g., "Eb'Kakido", "Shyta-da-nobyo", and some of the small town names are just outright hilarious...they sound like "Poopilipolop", "Twidle-doo", "Fyaft-fapp-iedu" and any number of 4 to 30 syllable names that would be easy to pronounce if you were a crack-head with a stutter). But their treatment of secret societies and religions? Top notch as far as I'm concerned. :) ^_^ Paul L. Ming [/QUOTE]
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