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Clerics and Skills
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<blockquote data-quote="Steven" data-source="post: 903149" data-attributes="member: 11855"><p>Should Clerics have skills that reflect the interest of their deities? The current Cleric skill set is not designed for many deities. I think class skills for clerics should reflect the deity. There is no reason for a Cleric of a god of war not to have Knowledge Military Tactics as a class skill, or Clerics of a God of Music, Dance and Festival shouldn't have Perform as a class skill. The same can be said for turning/rebuking undead, not all Clerics should have this ability. Instead some of them could have alternate turnings (such as elementals, or lycanthorpes etc.). For those deities who cannot turn undead (or anything else) a different ability could be substituted. Anyway this is how I am doing things in my KoK campaign, and I would like to here how other people are handling this in their own campaigns.</p></blockquote><p></p>
[QUOTE="Steven, post: 903149, member: 11855"] Should Clerics have skills that reflect the interest of their deities? The current Cleric skill set is not designed for many deities. I think class skills for clerics should reflect the deity. There is no reason for a Cleric of a god of war not to have Knowledge Military Tactics as a class skill, or Clerics of a God of Music, Dance and Festival shouldn't have Perform as a class skill. The same can be said for turning/rebuking undead, not all Clerics should have this ability. Instead some of them could have alternate turnings (such as elementals, or lycanthorpes etc.). For those deities who cannot turn undead (or anything else) a different ability could be substituted. Anyway this is how I am doing things in my KoK campaign, and I would like to here how other people are handling this in their own campaigns. [/QUOTE]
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