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<blockquote data-quote="Fanaelialae" data-source="post: 6859628" data-attributes="member: 53980"><p>Presumably, if you are truly one of Pelor's faithful, then following Pelor's wishes is sound judgement, even when it flies in the face of what would otherwise be better options. If Pelor tells you to go through the Swamp of Horrible Doom rather than walking the Safe Road, then presumably he has a reason for it even though you may not know it. Having the faith and good judgement to follow Pelor's wishes is Wisdom. </p><p></p><p></p><p></p><p>Sure, but in the stories the divine didn't draw up a hundred page treatise explaining exactly how to go about things. It was more like "I want you to do this". Interpreting how to go about it in a way that conforms to the divine's wishes is wisdom. If Pelor sends you a vision telling you to deal with the nearby town of undead, rushing off and killing everything that moves may not be the ideal solution. Perhaps the villagers are in fact cursed, and if you approach in a more restrained manner you can figure it out and free the villagers from the curse. Which, again, requires wisdom.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6859628, member: 53980"] Presumably, if you are truly one of Pelor's faithful, then following Pelor's wishes is sound judgement, even when it flies in the face of what would otherwise be better options. If Pelor tells you to go through the Swamp of Horrible Doom rather than walking the Safe Road, then presumably he has a reason for it even though you may not know it. Having the faith and good judgement to follow Pelor's wishes is Wisdom. Sure, but in the stories the divine didn't draw up a hundred page treatise explaining exactly how to go about things. It was more like "I want you to do this". Interpreting how to go about it in a way that conforms to the divine's wishes is wisdom. If Pelor sends you a vision telling you to deal with the nearby town of undead, rushing off and killing everything that moves may not be the ideal solution. Perhaps the villagers are in fact cursed, and if you approach in a more restrained manner you can figure it out and free the villagers from the curse. Which, again, requires wisdom. [/QUOTE]
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