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General Tabletop Discussion
*Pathfinder & Starfinder
Clerics as spontaneous casters
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<blockquote data-quote="Nifft" data-source="post: 394600" data-attributes="member: 6562"><p>IMC Clerics get one domain at creation. They get their normal number of spells per spell-level, minus one. If that leaves 0 spells for a given level, they only get their bonus spells.</p><p></p><p>Clerics can take additional Domains as Feats.</p><p></p><p>A Cleric can convert any memorized spell to a spell from his domain(s) of the same level. If you want to freely convert to healing spells, take the Healing domain. If you want Inflict spells, take the Destruction domain. </p><p></p><p>Clerics start out proficient with sheilds, light armor and all simple weapons. If a Cleric takes the War Domain, he gains proficency with medium armor and one martial weapon (or Focus with one simple weapon, depending on what his deity prefers).</p><p></p><p>This makes Clerics sorta one-trick Sorcerers, but still allows them to memorize spells for some flexibility.</p><p></p><p> -- Nifft</p></blockquote><p></p>
[QUOTE="Nifft, post: 394600, member: 6562"] IMC Clerics get one domain at creation. They get their normal number of spells per spell-level, minus one. If that leaves 0 spells for a given level, they only get their bonus spells. Clerics can take additional Domains as Feats. A Cleric can convert any memorized spell to a spell from his domain(s) of the same level. If you want to freely convert to healing spells, take the Healing domain. If you want Inflict spells, take the Destruction domain. Clerics start out proficient with sheilds, light armor and all simple weapons. If a Cleric takes the War Domain, he gains proficency with medium armor and one martial weapon (or Focus with one simple weapon, depending on what his deity prefers). This makes Clerics sorta one-trick Sorcerers, but still allows them to memorize spells for some flexibility. -- Nifft [/QUOTE]
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Clerics as spontaneous casters
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