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General Tabletop Discussion
*Dungeons & Dragons
Clerics building temples to more than one god
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<blockquote data-quote="MostlyHarmless42" data-source="post: 8036036" data-attributes="member: 6845520"><p>One factor to consider is also the practicality of each individual place. A small town is unlikely to have either the manpower, real estate or money to afford making a different temple to each god of a pantheon. It would also not make sense to worship some dieties based on geographic location too. I.e. a god/goddess strictly related to the sea (but not storms) would not likely have temples in landlocked areas and would have at best a small shrine if every god is present in a temple. This is also likely why most gods in mang settings have a diverse portfolio (storms are common for sea gods).</p><p></p><p>Typically I like the setup of each god getting a temple in a "temple district" for larger cities, and for smaller towns I tend to have either on temple reflecting the major diety of the area with smaller shrines in or around it out of respect for other Faith's, barring it being a god whose goal is to quash said other faiths.</p><p></p><p>Red Larsh from Princes of the Apocalypse / Fae'Run has an interesting setup in where they have a single neutral temple where every deity has a shrine, but the clergy are two random clerics of two deities sent out from Waterdeep that run the temple together and each month they switch out with two random clerics sent, so it can be any sort of combination.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 8036036, member: 6845520"] One factor to consider is also the practicality of each individual place. A small town is unlikely to have either the manpower, real estate or money to afford making a different temple to each god of a pantheon. It would also not make sense to worship some dieties based on geographic location too. I.e. a god/goddess strictly related to the sea (but not storms) would not likely have temples in landlocked areas and would have at best a small shrine if every god is present in a temple. This is also likely why most gods in mang settings have a diverse portfolio (storms are common for sea gods). Typically I like the setup of each god getting a temple in a "temple district" for larger cities, and for smaller towns I tend to have either on temple reflecting the major diety of the area with smaller shrines in or around it out of respect for other Faith's, barring it being a god whose goal is to quash said other faiths. Red Larsh from Princes of the Apocalypse / Fae'Run has an interesting setup in where they have a single neutral temple where every deity has a shrine, but the clergy are two random clerics of two deities sent out from Waterdeep that run the temple together and each month they switch out with two random clerics sent, so it can be any sort of combination. [/QUOTE]
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Clerics building temples to more than one god
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