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Clerics building temples to more than one god
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<blockquote data-quote="MNblockhead" data-source="post: 8037520" data-attributes="member: 6796661"><p>Thanks everyone. Personally I think it is interesting to have both happening. Some clerics would feel that while they may be a devotee of one god, they must give all (or all in their religion/pantheon) due respect. But other sects may demand devotion to one and only one god even while not denying the existence of other gods. </p><p></p><p>It is interesting to see debate among Hindus over ISKON. E.g., <a href="https://www.quora.com/Why-does-ISKCON-Say-That-Only-Krishna-Should-Be-Worshiped-and-worship-of-other-gods-is-Condemned" target="_blank">Why does ISKCON Say That Only Krishna Should Be Worshiped and worship of other gods is Condemned? - Quora</a></p><p></p><p>The problem with being a DM, however, is that you are running the world and the gods and this influences the mechanics of the game. </p><p></p><p>Generally I deal with it in a number of ways. </p><p></p><p>1. If the setting has specific rules and canon about this, like Theros, I'll generally play it as written, making sure everyone is on board with that. </p><p></p><p>2. In my homebrew setting, there is room for debate over the nature or even the existence of gods. Perhaps, devotion and ritual is just another way to get the mind to tap into magic. It isn't the gods giving clerics their power any more than it is with arcanists or psionics. That allows for a diverse range of belief systems and the players bascially decide on the nature of their character's belief system. </p><p></p><p>3. Currently I'm running a campaign in the Lost Lands setting by Frog God Games. I keep to RAW mostly, but FGG hasn't published their book on gods and religions yet. The Lost Lands setting guide only covers this at a very high level. In how I run my campaign in this setting, the gods are real but mostly distant. They depend upon the devotion of sentient being to survive and to grow or maintain their power, which makes them jealous, but also practical in that their are benefits to focus on certain domains and letting followers worship other deities in non-competing domains.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8037520, member: 6796661"] Thanks everyone. Personally I think it is interesting to have both happening. Some clerics would feel that while they may be a devotee of one god, they must give all (or all in their religion/pantheon) due respect. But other sects may demand devotion to one and only one god even while not denying the existence of other gods. It is interesting to see debate among Hindus over ISKON. E.g., [URL="https://www.quora.com/Why-does-ISKCON-Say-That-Only-Krishna-Should-Be-Worshiped-and-worship-of-other-gods-is-Condemned"]Why does ISKCON Say That Only Krishna Should Be Worshiped and worship of other gods is Condemned? - Quora[/URL] The problem with being a DM, however, is that you are running the world and the gods and this influences the mechanics of the game. Generally I deal with it in a number of ways. 1. If the setting has specific rules and canon about this, like Theros, I'll generally play it as written, making sure everyone is on board with that. 2. In my homebrew setting, there is room for debate over the nature or even the existence of gods. Perhaps, devotion and ritual is just another way to get the mind to tap into magic. It isn't the gods giving clerics their power any more than it is with arcanists or psionics. That allows for a diverse range of belief systems and the players bascially decide on the nature of their character's belief system. 3. Currently I'm running a campaign in the Lost Lands setting by Frog God Games. I keep to RAW mostly, but FGG hasn't published their book on gods and religions yet. The Lost Lands setting guide only covers this at a very high level. In how I run my campaign in this setting, the gods are real but mostly distant. They depend upon the devotion of sentient being to survive and to grow or maintain their power, which makes them jealous, but also practical in that their are benefits to focus on certain domains and letting followers worship other deities in non-competing domains. [/QUOTE]
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