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General Tabletop Discussion
*Pathfinder & Starfinder
Clerics can't heal (NPCs)?
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<blockquote data-quote="hbarsquared" data-source="post: 4152373" data-attributes="member: 4550"><p><strong><u>Lizard's hobgoblin general</u></strong></p><p>The "problem," I think, comes from a 3E mentality.</p><p></p><p><em>"Well, he was a Level 1 brute before. How on earth am I going to advance his hit dice in order to make him a Level 13 elite leader?"</em></p><p></p><p>The thing is, 4E tells you this: you can't.</p><p></p><p>What 4E tells you is this:</p><p><em>"You want a Level 13 elite leader that has the abilities of the Level 1 brute in the Monster Manual? Okay. Give him these attack bonuses, defenses, etc. Give him some of these abilities (if you want). Oh, and hey, you can do this thing, too. Take on those Level 1 abilities that you want and he should be a suitable challenge."</em></p><p></p><p>3E said: you need to build up the numbers to get to where you want.</p><p></p><p>4E says: tell us what you want, and we'll give you the numbers that fit <em>exactly that.</em></p><p></p><p><strong><u>KamikazeMidget's 5th-level fighter</u></strong></p><p></p><p>4E will still allow this, I'm sure. You can stat up NPCs with character class levels all day, if you want. 4E has simply expanded the "design space." You can now also stat up NPCs with only the relevant information for a combat encounter, <em>if you want</em>. Its' your world, and you can design NPCs with relative power levels as high as you want.</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 4152373, member: 4550"] [b][u]Lizard's hobgoblin general[/u][/b] The "problem," I think, comes from a 3E mentality. [i]"Well, he was a Level 1 brute before. How on earth am I going to advance his hit dice in order to make him a Level 13 elite leader?"[/i] The thing is, 4E tells you this: you can't. What 4E tells you is this: [i]"You want a Level 13 elite leader that has the abilities of the Level 1 brute in the Monster Manual? Okay. Give him these attack bonuses, defenses, etc. Give him some of these abilities (if you want). Oh, and hey, you can do this thing, too. Take on those Level 1 abilities that you want and he should be a suitable challenge."[/i] 3E said: you need to build up the numbers to get to where you want. 4E says: tell us what you want, and we'll give you the numbers that fit [i]exactly that.[/i] [b][u]KamikazeMidget's 5th-level fighter[/u][/b] 4E will still allow this, I'm sure. You can stat up NPCs with character class levels all day, if you want. 4E has simply expanded the "design space." You can now also stat up NPCs with only the relevant information for a combat encounter, [i]if you want[/i]. Its' your world, and you can design NPCs with relative power levels as high as you want. [/QUOTE]
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Clerics can't heal (NPCs)?
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