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*Pathfinder & Starfinder
Clerics can't heal (NPCs)?
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<blockquote data-quote="hbarsquared" data-source="post: 4152409" data-attributes="member: 4550"><p>I think I completely agree. Although 1st-level characters in 3E were still "heroes," you could still convincingly pull off a "normal guy" type character. 1st-level characters in 4E command a whole host of abilities that are definitely not average.</p><p></p><p>So, yes, you are right.</p><p></p><p><em>However,</em></p><p></p><p>I will hazard a guess that 4E will provide the tools to more easily do exactly what you are saying. 3E rules were more concrete. They did give you the option of taking NPC classes, starting naked with no equipment, and so on, but still required you to fit a particular mold. I imagine that since 4E is far more "customizable" it will also be far more easy to create "average normal folk."</p><p></p><p>It's already confirmed that the DMG will include a "kit" for creating the elements of the game. If this goes for character classes, you could easily create the Sewer/Homoeroticist class. You could create a race with a distinctly lower power level. You can create encounters that are a better match for such characters than "equal number of opponents of equal level."</p><p></p><p>Although 4E has more "power creep" at 1st-level, I believe it will be much easier for a DM to change and manipulate than 3E.</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 4152409, member: 4550"] I think I completely agree. Although 1st-level characters in 3E were still "heroes," you could still convincingly pull off a "normal guy" type character. 1st-level characters in 4E command a whole host of abilities that are definitely not average. So, yes, you are right. [i]However,[/i] I will hazard a guess that 4E will provide the tools to more easily do exactly what you are saying. 3E rules were more concrete. They did give you the option of taking NPC classes, starting naked with no equipment, and so on, but still required you to fit a particular mold. I imagine that since 4E is far more "customizable" it will also be far more easy to create "average normal folk." It's already confirmed that the DMG will include a "kit" for creating the elements of the game. If this goes for character classes, you could easily create the Sewer/Homoeroticist class. You could create a race with a distinctly lower power level. You can create encounters that are a better match for such characters than "equal number of opponents of equal level." Although 4E has more "power creep" at 1st-level, I believe it will be much easier for a DM to change and manipulate than 3E. [/QUOTE]
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Clerics can't heal (NPCs)?
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