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Clerics can't heal (NPCs)?
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<blockquote data-quote="hbarsquared" data-source="post: 4154344" data-attributes="member: 4550"><p><strong>KamikazeMidget -</strong></p><p></p><p>First, I wanted to let you know that I, for one, appreciate your participation in this thread. Your posts and arguments are well-constructed, and I thank you for persevering despite your frustration.</p><p></p><p>Just in case you missed my last post -</p><p></p><p>I completely agree with your issue regarding the power level of even 1st-level characters. Not only are they above-and-beyond average, but they seem to be even more so than previous additions. As you say, 4E does not seem to encourage the "average joe" type of character.</p><p></p><p><em>However,</em></p><ul> <li data-xf-list-type="ul">I don't see an issue with having a character and selecting to not use your abilities. Yes, the system won't cater to the "average joe" style of play, but it can be done.</li> <li data-xf-list-type="ul">Customizability seems to be built into 4E. I can easily see guidelines in the PHB for creating classes and races, as well as guidelines in the DMG to build your own setting, that will fit your style. Speculation, of course, but at first blush it should be <em>easier</em> to pull off than previous editions.</li> <li data-xf-list-type="ul">Finally, most of us don't know how the characters will be <em>in actual play.</em> I've played one quick demo, and that's it. None of us have touched anything above that, let alone the final ruleset. <em>In play</em> you might be able to pull off the "average joe" character via roleplaying while still leeping your suite of abilities. Not only that, but the cinematic feel and ease of play just might <em>trump</em> your wish to play an "average joe."</li> </ul><p></p><p>I will say, with my extremely limited experience, that <strong>1)</strong> 4E is more fun to play, more cinematic, and far more smooth.</p><p></p><p>And <strong>2)</strong> despite the seemingly high power level, <em>I didn't notice it</em>. Yes, we had more powers, and more choices, as well as the monsters we fought, but it did not feel epic or overly heroic. I did not feel like Gilgamesh or Beowulf: I felt like a lowly 1st-level adventurer fighting for my life.</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 4154344, member: 4550"] [b]KamikazeMidget -[/b] First, I wanted to let you know that I, for one, appreciate your participation in this thread. Your posts and arguments are well-constructed, and I thank you for persevering despite your frustration. Just in case you missed my last post - I completely agree with your issue regarding the power level of even 1st-level characters. Not only are they above-and-beyond average, but they seem to be even more so than previous additions. As you say, 4E does not seem to encourage the "average joe" type of character. [i]However,[/i] [list] [*]I don't see an issue with having a character and selecting to not use your abilities. Yes, the system won't cater to the "average joe" style of play, but it can be done. [*]Customizability seems to be built into 4E. I can easily see guidelines in the PHB for creating classes and races, as well as guidelines in the DMG to build your own setting, that will fit your style. Speculation, of course, but at first blush it should be [i]easier[/i] to pull off than previous editions. [*]Finally, most of us don't know how the characters will be [i]in actual play.[/i] I've played one quick demo, and that's it. None of us have touched anything above that, let alone the final ruleset. [i]In play[/i] you might be able to pull off the "average joe" character via roleplaying while still leeping your suite of abilities. Not only that, but the cinematic feel and ease of play just might [i]trump[/i] your wish to play an "average joe." [/list] I will say, with my extremely limited experience, that [b]1)[/b] 4E is more fun to play, more cinematic, and far more smooth. And [b]2)[/b] despite the seemingly high power level, [i]I didn't notice it[/i]. Yes, we had more powers, and more choices, as well as the monsters we fought, but it did not feel epic or overly heroic. I did not feel like Gilgamesh or Beowulf: I felt like a lowly 1st-level adventurer fighting for my life. [/QUOTE]
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Clerics can't heal (NPCs)?
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