Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Clerics' Channeling, not casting(long post, sorry)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="papastebu" data-source="post: 3488346" data-attributes="member: 40894"><p>Any particular reason? Just personal preference?</p><p></p><p> I thought about this, too, but I want to keep it in the d20 mechanic. Lower the base DC for this ability, then have it get lower as they class-level up? Maybe leave the amount they heal as-posted, but allow a times-per-day paradigm. That sounds pretty "granted" to me.</p><p> I could separate the two possibilities, at least as far as the DCs are concerned.</p><p> I always saw ECL as simply whatever monster HD the creature had, plus any class levels it had.</p><p> Why would it be better?</p><p> I just got it about the believability thing for this one: The fact that they HAVE undead HD is what makes them turnable, etc, in the first place. I may just change that, completely.</p><p></p><p> The funny answer to this is, "So would I," but the truth is, I just got to this point, and haven't gotten that far with actually creating powers. The basic idea is that there are a few powers that the cleric can use for the chosen domain(s), using the rules I've stated in the OP. The abilities I actually have listed are intended to be things that any cleric can do/have happen, regardless of domain, deity, or alignment, but related--and definitely either condoned or forbidden, respectively--to all of these things.</p><p></p><p>I could see this working, definitely. Needs a good spitshine, but I like the idea of giving clerics something other than spellslots to cast with.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="papastebu, post: 3488346, member: 40894"] Any particular reason? Just personal preference? I thought about this, too, but I want to keep it in the d20 mechanic. Lower the base DC for this ability, then have it get lower as they class-level up? Maybe leave the amount they heal as-posted, but allow a times-per-day paradigm. That sounds pretty "granted" to me. I could separate the two possibilities, at least as far as the DCs are concerned. I always saw ECL as simply whatever monster HD the creature had, plus any class levels it had. Why would it be better? I just got it about the believability thing for this one: The fact that they HAVE undead HD is what makes them turnable, etc, in the first place. I may just change that, completely. The funny answer to this is, "So would I," but the truth is, I just got to this point, and haven't gotten that far with actually creating powers. The basic idea is that there are a few powers that the cleric can use for the chosen domain(s), using the rules I've stated in the OP. The abilities I actually have listed are intended to be things that any cleric can do/have happen, regardless of domain, deity, or alignment, but related--and definitely either condoned or forbidden, respectively--to all of these things. I could see this working, definitely. Needs a good spitshine, but I like the idea of giving clerics something other than spellslots to cast with.[/QUOTE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Clerics' Channeling, not casting(long post, sorry)
Top