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*Dungeons & Dragons
Cleric's Divine Intervention
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<blockquote data-quote="DEFCON 1" data-source="post: 7196449" data-attributes="member: 7006"><p>If you do this... allow the possibility of divine intervention starting at 1st level and for it to potentially occur a couple days in a row... you pretty much devalue the ability. It's no longer an out-of-the-blue rescue from your deity in a time of great need... it's now a standard clerical ability that the cleric would expect to get every couple days to every week.</p><p></p><p>Clerics already get divine power from their deity at 1st level-- they get magical spells and a domain power. And this is for a completely newb cleric who has barely spent any time in service to this god. To then *also* give them essentially a get-out-of-jail-free card from the god every couple days as well? It's no longer special. It's not the intervention of the divine in a cleric's life... it's now just another ability the cleric gets all the time. That's why the game makes you wait until you are 10th level to get it, and even then makes it only a 10+% chance and will only happen at minimum once per week. Because it's the deity <em>directly intervening</em> in the cleric's life, which is not something to take for granted or expect to just always happen. And it's not something just any holy person can receive, they have to have really devoted themselves to the deity for it to even have the slightest chance of it to occur.</p><p></p><p>If the cleric wants their god to give them power every day? They get that already. They're called spells.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7196449, member: 7006"] If you do this... allow the possibility of divine intervention starting at 1st level and for it to potentially occur a couple days in a row... you pretty much devalue the ability. It's no longer an out-of-the-blue rescue from your deity in a time of great need... it's now a standard clerical ability that the cleric would expect to get every couple days to every week. Clerics already get divine power from their deity at 1st level-- they get magical spells and a domain power. And this is for a completely newb cleric who has barely spent any time in service to this god. To then *also* give them essentially a get-out-of-jail-free card from the god every couple days as well? It's no longer special. It's not the intervention of the divine in a cleric's life... it's now just another ability the cleric gets all the time. That's why the game makes you wait until you are 10th level to get it, and even then makes it only a 10+% chance and will only happen at minimum once per week. Because it's the deity [I]directly intervening[/I] in the cleric's life, which is not something to take for granted or expect to just always happen. And it's not something just any holy person can receive, they have to have really devoted themselves to the deity for it to even have the slightest chance of it to occur. If the cleric wants their god to give them power every day? They get that already. They're called spells. [/QUOTE]
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