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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Clerics in 3.5
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<blockquote data-quote="Shin Okada" data-source="post: 1622559" data-attributes="member: 1956"><p>I agree with you that Cleric in 3.5e is (and maybe was in all the older editions) the strongest core class. In 3.0e they were already the most versatile class. Now they got a reach weapon (long spear) and this is good.</p><p></p><p>But I don't agree with you that Divine Power and Righteous Might are too powerful. They are 4th and 5th level, 1 round/level buff spells.</p><p></p><p>A cleric must spend precious 2 turns to cast both of them. If a PC is always casting 2 buff spells without any trouble, something is wrong. That is the DM's fault.</p><p></p><p>And those spells have very short duration and good only for that combat at best. If a PC cleric can use 4th and 5th level spells at his disposal and using every time he fights, his enemy may easily accessible to Dispel Magic and other negating spells.</p><p></p><p>And maybe the DM is tossing to few number of encounters per day. 1roud/level maybe strong when you meet one big fight per day and can spend all your resources for it. But not so strong if you meet 10 of so of relatively smaller encounters. Remember not all the encounter is actually fought. You here some sound behind a door but it maybe a harmless animal or a hostage groaning. So casting high level buff spells at every door is not a good strategy (or at least not so cost-effective).</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 1622559, member: 1956"] I agree with you that Cleric in 3.5e is (and maybe was in all the older editions) the strongest core class. In 3.0e they were already the most versatile class. Now they got a reach weapon (long spear) and this is good. But I don't agree with you that Divine Power and Righteous Might are too powerful. They are 4th and 5th level, 1 round/level buff spells. A cleric must spend precious 2 turns to cast both of them. If a PC is always casting 2 buff spells without any trouble, something is wrong. That is the DM's fault. And those spells have very short duration and good only for that combat at best. If a PC cleric can use 4th and 5th level spells at his disposal and using every time he fights, his enemy may easily accessible to Dispel Magic and other negating spells. And maybe the DM is tossing to few number of encounters per day. 1roud/level maybe strong when you meet one big fight per day and can spend all your resources for it. But not so strong if you meet 10 of so of relatively smaller encounters. Remember not all the encounter is actually fought. You here some sound behind a door but it maybe a harmless animal or a hostage groaning. So casting high level buff spells at every door is not a good strategy (or at least not so cost-effective). [/QUOTE]
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