Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Clerics in 5e - how do they play? The mega-buffs are gone...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6871168" data-attributes="member: 12731"><p>I notice these few last replies all talk about the cleric as a healer. </p><p></p><p>But our Tempest Cleric is not concerned about healing. He wants to bash things over the head, even if he commonly realizes his spells are better tools for the job.</p><p></p><p>Sure, he has Healing Word prepared, but only as an emergency life saver, not as a spell to make fallen allies stand back on their feet. Basically a Spare the Dying but without its crippling Touch range. </p><p></p><p>5th edition is made with the assumption the hit points you have are enough for even a deadly encounter; the need for in-combat healing is basically a 3E-ism we're slowly unlearning. Healing is to make sure you don't have to walk into a combat at anything less than full hit points. Since hit points is the most important indicator of power and level, entering a fight at only 50 hp rather than 70 hp, say, is to enter that fight (in)voluntarily as a 6th level character instead of the 8th level character you could be. That is: you'll do it if you absolutely have to, but generally D&D never makes you do stuff now that can't wait an hour.</p><p></p><p>But the argument "we don't have a Cleric because there's enough healing in the game" should be met with "try playing a Cleric that doesn't heal before you say that again" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6871168, member: 12731"] I notice these few last replies all talk about the cleric as a healer. But our Tempest Cleric is not concerned about healing. He wants to bash things over the head, even if he commonly realizes his spells are better tools for the job. Sure, he has Healing Word prepared, but only as an emergency life saver, not as a spell to make fallen allies stand back on their feet. Basically a Spare the Dying but without its crippling Touch range. 5th edition is made with the assumption the hit points you have are enough for even a deadly encounter; the need for in-combat healing is basically a 3E-ism we're slowly unlearning. Healing is to make sure you don't have to walk into a combat at anything less than full hit points. Since hit points is the most important indicator of power and level, entering a fight at only 50 hp rather than 70 hp, say, is to enter that fight (in)voluntarily as a 6th level character instead of the 8th level character you could be. That is: you'll do it if you absolutely have to, but generally D&D never makes you do stuff now that can't wait an hour. But the argument "we don't have a Cleric because there's enough healing in the game" should be met with "try playing a Cleric that doesn't heal before you say that again" :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Clerics in 5e - how do they play? The mega-buffs are gone...
Top