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Cleric's turning ability + paladin's turning ability
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<blockquote data-quote="Henry" data-source="post: 2347360" data-attributes="member: 158"><p>The interpretation I get from reading the books is that unless it is spelled out that a given ability stacks, then it does not, whether it's evasion or another unnamed class ability (which IIRC still does not stack between Rogues and Monks), or whether it's an automatic feat. I will grant, however, that it doesn't imply one way or the other. It normally wouldn't matter one way or the other, but with the addition of Divine Feats, you are talking about a huge benefit for a small sacrifice (a level of cleric goes with paladin levels like peanut butter and jelly). If one were not allowing turn undead to do anything but turn undead, I'd see no harm with it; if allowing turning feats, however, you are talking about a serious power upgrade. You're talking about an extra 5 to 7 turning attempts from 1 level of cleric (because face it, the average paladin has at least a 14 CHA), coupled with feats that allow spontaneous boosting of weapons, smites, or spells. It's not a small boost in power.</p></blockquote><p></p>
[QUOTE="Henry, post: 2347360, member: 158"] The interpretation I get from reading the books is that unless it is spelled out that a given ability stacks, then it does not, whether it's evasion or another unnamed class ability (which IIRC still does not stack between Rogues and Monks), or whether it's an automatic feat. I will grant, however, that it doesn't imply one way or the other. It normally wouldn't matter one way or the other, but with the addition of Divine Feats, you are talking about a huge benefit for a small sacrifice (a level of cleric goes with paladin levels like peanut butter and jelly). If one were not allowing turn undead to do anything but turn undead, I'd see no harm with it; if allowing turning feats, however, you are talking about a serious power upgrade. You're talking about an extra 5 to 7 turning attempts from 1 level of cleric (because face it, the average paladin has at least a 14 CHA), coupled with feats that allow spontaneous boosting of weapons, smites, or spells. It's not a small boost in power. [/QUOTE]
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Cleric's turning ability + paladin's turning ability
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