Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
CleverNickName's 3.5E Multiclassing fix
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Runestar" data-source="post: 4644460" data-attributes="member: 72317"><p>I think the key problem many people here appear to have with multiclassing is that they see character concepts in terms of single classes.</p><p></p><p>Classes are a metagame concept to begin with. You use them as a means to an end. If you want/need 3-4 base classes and 2-3 prcs to flesh out your character's capabilities, I don't see why you should have to settle for anything less. Conversely, what if I have a great character concept, yet am forced to stretch a single class to try and accomodate it simply because my DM would allow multiclassing? In the end, he has few/none of the abilities he ought to have, or cannot live up to his own fluff. This seems contrary to the spirit of "roleplaying".</p><p></p><p>I also think that too much emphasis is being placed on the "prestige" aspect of prestige classes, but that is another discussion for another day.</p><p></p><p>For example, let's say I wish to play a monk-like PC, inspired by some wuxia or anime show. But the PHB monk stinks to high heavens, and does not really possess the abilities I have in mind for my character. After some deliberation, I come up with a warblade1/monk2/warblade+5/swordsage1/warblade+2/swordsage+1/warblade+3/masterofnine5 build, which is not only fun to play, but can also hold his own, and matches my vision of what he ought to be capable of achieving fairly well. </p><p></p><p>Conversely, I see no reason why I need to roleplay my own 3classes+1prc monkish PC any differently than if I had been playing a monk class instead. Both would still be monks in the story sense, in that they live ascetic lives, train in monasteries and adhere to the same code of conduct. Any backstory you give your monk, I believe it can fit my monkish PC just as well. If anything, I daresay my creation is more monkish than the monk in virtually every aspect! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Bottom line: Multiclassing does not always produce overpowered PCs, nor do I need to multiclass to break the game. In the very least, I have yet to see a melee build that can trump a single classed wizard, however aggressively you multiclass him. It just helps to narrow the disparity. A little.</p><p></p><p>Discuss.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4644460, member: 72317"] I think the key problem many people here appear to have with multiclassing is that they see character concepts in terms of single classes. Classes are a metagame concept to begin with. You use them as a means to an end. If you want/need 3-4 base classes and 2-3 prcs to flesh out your character's capabilities, I don't see why you should have to settle for anything less. Conversely, what if I have a great character concept, yet am forced to stretch a single class to try and accomodate it simply because my DM would allow multiclassing? In the end, he has few/none of the abilities he ought to have, or cannot live up to his own fluff. This seems contrary to the spirit of "roleplaying". I also think that too much emphasis is being placed on the "prestige" aspect of prestige classes, but that is another discussion for another day. For example, let's say I wish to play a monk-like PC, inspired by some wuxia or anime show. But the PHB monk stinks to high heavens, and does not really possess the abilities I have in mind for my character. After some deliberation, I come up with a warblade1/monk2/warblade+5/swordsage1/warblade+2/swordsage+1/warblade+3/masterofnine5 build, which is not only fun to play, but can also hold his own, and matches my vision of what he ought to be capable of achieving fairly well. Conversely, I see no reason why I need to roleplay my own 3classes+1prc monkish PC any differently than if I had been playing a monk class instead. Both would still be monks in the story sense, in that they live ascetic lives, train in monasteries and adhere to the same code of conduct. Any backstory you give your monk, I believe it can fit my monkish PC just as well. If anything, I daresay my creation is more monkish than the monk in virtually every aspect! ;) Bottom line: Multiclassing does not always produce overpowered PCs, nor do I need to multiclass to break the game. In the very least, I have yet to see a melee build that can trump a single classed wizard, however aggressively you multiclass him. It just helps to narrow the disparity. A little. Discuss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
CleverNickName's 3.5E Multiclassing fix
Top