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CleverNickName's Laboratory: Let's Make Cantrip Magic Items
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<blockquote data-quote="Kannik" data-source="post: 9676870" data-attributes="member: 984"><p>I love items that grant access to cantrips! A great way to provide a little bit of extra utility and fun to characters with a mostly lateral increase in power. </p><p></p><p><strong>Staff of the Serpent Kingdom</strong></p><p><em>Staff, weapon, rare (requires attunement)</em></p><p></p><p>Beautifully made, this staff is carved and with intricate scales coated in iridescent lacquer and crowned with the hood and head of a cobra, inlaid with silver and gemstone eyes. In melee combat, it functions as a +1 quarterstaff.</p><p></p><p>When attuned to the staff, you know the Poison Spray and Thaumaturgy cantrips and can cast them as a Magic action using the staff as a focus. If you do not possess a spellcasting feature, Charisma is your spellcasting ability when using the staff.</p><p></p><p>In addition, the staff has 5 charges. When holding the staff, you may use a Magic action to expend one charge to create a 15-foot Cone of poison. Each creature within the cone must make a Constitution saving throw or take 3d6 Poison damage. When using this power, you may:</p><p></p><p>Expend an additional charge to increase the cone’s effect to 30-feet, or expend two additional charges to increase the cone’s effect to 45-feet</p><p></p><p>Expend an additional charge to increase the damage to 6d6, or expend two additional charges to increase the damage to 9d6.</p><p></p><p>The staff regains 1d4+1 charges each sunrise.</p></blockquote><p></p>
[QUOTE="Kannik, post: 9676870, member: 984"] I love items that grant access to cantrips! A great way to provide a little bit of extra utility and fun to characters with a mostly lateral increase in power. [B]Staff of the Serpent Kingdom[/B] [I]Staff, weapon, rare (requires attunement)[/I] Beautifully made, this staff is carved and with intricate scales coated in iridescent lacquer and crowned with the hood and head of a cobra, inlaid with silver and gemstone eyes. In melee combat, it functions as a +1 quarterstaff. When attuned to the staff, you know the Poison Spray and Thaumaturgy cantrips and can cast them as a Magic action using the staff as a focus. If you do not possess a spellcasting feature, Charisma is your spellcasting ability when using the staff. In addition, the staff has 5 charges. When holding the staff, you may use a Magic action to expend one charge to create a 15-foot Cone of poison. Each creature within the cone must make a Constitution saving throw or take 3d6 Poison damage. When using this power, you may: Expend an additional charge to increase the cone’s effect to 30-feet, or expend two additional charges to increase the cone’s effect to 45-feet Expend an additional charge to increase the damage to 6d6, or expend two additional charges to increase the damage to 9d6. The staff regains 1d4+1 charges each sunrise. [/QUOTE]
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