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Climactic Sacrifice of PCs
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<blockquote data-quote="Umbran" data-source="post: 5456528" data-attributes="member: 177"><p>There are several possible reasons, but I believe they come down to two basic forms:</p><p></p><p>1) The world has rules that don't bend for the PCs. Some games (and genres) have it explicitly in their design that the PCs can pull rabbits out of the hat. D&D is not one of them, so the GM is not obliged to allow it.</p><p></p><p>2) If you do that with any regularity, the players will figure out that they can always find low-risk, low-cost solutions if they simply continue to refuse high risk ones. That's not particularly heroic. While I'm all for giving the players what they want, I'm not big on training them to badger me into letting them off without scratches.</p><p></p><p></p><p></p><p>To you, perhaps. </p><p></p><p></p><p></p><p>Yes, but I'm not Gary, and I'm not publishing my settings. Nobody in my game is going to be so immortalized, so that kind of glory is not going to be available. And, at the moment, none of my players are 11 year old girls - my choices as GM are influenced by who my players are, and what they like. I probably wouldn't use such a device playing with 11 year-olds.</p><p></p><p></p><p></p><p>Ah. Well, that's an uncommon approach, and so is apt to lead to confusion (and quite possibly hurt feelings and arguments). You might want to consider a little self-editing before you hit the Submit button. </p><p></p><p></p><p></p><p>Quite. If the situation is clearly the fault of the GM, that's a different issue.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5456528, member: 177"] There are several possible reasons, but I believe they come down to two basic forms: 1) The world has rules that don't bend for the PCs. Some games (and genres) have it explicitly in their design that the PCs can pull rabbits out of the hat. D&D is not one of them, so the GM is not obliged to allow it. 2) If you do that with any regularity, the players will figure out that they can always find low-risk, low-cost solutions if they simply continue to refuse high risk ones. That's not particularly heroic. While I'm all for giving the players what they want, I'm not big on training them to badger me into letting them off without scratches. To you, perhaps. Yes, but I'm not Gary, and I'm not publishing my settings. Nobody in my game is going to be so immortalized, so that kind of glory is not going to be available. And, at the moment, none of my players are 11 year old girls - my choices as GM are influenced by who my players are, and what they like. I probably wouldn't use such a device playing with 11 year-olds. Ah. Well, that's an uncommon approach, and so is apt to lead to confusion (and quite possibly hurt feelings and arguments). You might want to consider a little self-editing before you hit the Submit button. Quite. If the situation is clearly the fault of the GM, that's a different issue. [/QUOTE]
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