Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Climactic Sacrifice of PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shadzar" data-source="post: 5456847" data-attributes="member: 6667746"><p>Not the "dick move" thread, but other than combat a properly placed trap can easily and quickly kill a party member of turn into TPK.</p><p></p><p>The point a trap exists, many don't realize, is to keep people out in general not just people of the appropriate level of the PC party. Maybe they were made for things of much HIGHER levels, which would mean they weren't meant to be screwing with this.</p><p></p><p>Kind of like Ultima Weapon in Final Fantasy games. Beating one is full of rewards IF you can, but you have to decide if you want to take that risk, as the game doesn't require it.</p><p></p><p>Engaging in combat or a trap if something in the player control and options. If I am going to railroad them into having to do something or go somewhere, then they are just captured for a bit and not likely to have a chance to risk life to escape.</p><p></p><p>If we are just talking about things that would random kill the players or destroy the world...Yes, I am an ass that has given players a Deck of Many Things.</p><p></p><p>But I am not going to set something up to kill off any number of PCs in order to further the plot unless a player so chooses his PC to die.</p><p></p><p>It is not rewarding to me to have that work done and nobody interested in doing it, nor the players being asked which one will die.</p><p></p><p>King Brian tricked Darby to set him free from his fate.</p><p></p><p>Which one is the bigger cliche? You offer yourself as a sacrifice or after doing so, your reward is your life for the self sacrifice from some god-like being.</p><p></p><p>It just isn't something I would ask of my players "Ok which one of you wants to kill your character to further the story?"</p><p></p><p>I just wont serve them a lose-lose situation since they dont have access to reprogram the exam to beat the Kobayashi Maru.</p><p></p><p>Beam me up Scotty, Kirk out.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5456847, member: 6667746"] Not the "dick move" thread, but other than combat a properly placed trap can easily and quickly kill a party member of turn into TPK. The point a trap exists, many don't realize, is to keep people out in general not just people of the appropriate level of the PC party. Maybe they were made for things of much HIGHER levels, which would mean they weren't meant to be screwing with this. Kind of like Ultima Weapon in Final Fantasy games. Beating one is full of rewards IF you can, but you have to decide if you want to take that risk, as the game doesn't require it. Engaging in combat or a trap if something in the player control and options. If I am going to railroad them into having to do something or go somewhere, then they are just captured for a bit and not likely to have a chance to risk life to escape. If we are just talking about things that would random kill the players or destroy the world...Yes, I am an ass that has given players a Deck of Many Things. But I am not going to set something up to kill off any number of PCs in order to further the plot unless a player so chooses his PC to die. It is not rewarding to me to have that work done and nobody interested in doing it, nor the players being asked which one will die. King Brian tricked Darby to set him free from his fate. Which one is the bigger cliche? You offer yourself as a sacrifice or after doing so, your reward is your life for the self sacrifice from some god-like being. It just isn't something I would ask of my players "Ok which one of you wants to kill your character to further the story?" I just wont serve them a lose-lose situation since they dont have access to reprogram the exam to beat the Kobayashi Maru. Beam me up Scotty, Kirk out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Climactic Sacrifice of PCs
Top