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<blockquote data-quote="Lanefan" data-source="post: 6011628" data-attributes="member: 29398"><p>For my current campaign I went so far as to draw up a rough guide to summer and winter jet streams and other such things, just to see if what was lurking in my head could be made to reflect in a somewhat-realistic climate system. Fortunately it could, or close enough for rock and roll.</p><p></p><p>I also ran through a few thought exercises on how climate would work if the world had zero axial tilt and thus no seasons. I eventually concluded that no matter what came of it the results would be pretty boring in the long run, so my world-in-making got its tilt back.</p><p></p><p>That all said, with Druids and others* able to mess with weather on a more or less large scale now and then the whole thing gets pretty random in the end. Kinda like Earth.</p><p></p><p>* - or magic items: one showed up in my game for a while with the unpleasant side effect of always having a large (a few hundred miles across) stormy low pressure cell centered right over it - meaning in a broad sense the party's movements could be tracked by satellite! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6011628, member: 29398"] For my current campaign I went so far as to draw up a rough guide to summer and winter jet streams and other such things, just to see if what was lurking in my head could be made to reflect in a somewhat-realistic climate system. Fortunately it could, or close enough for rock and roll. I also ran through a few thought exercises on how climate would work if the world had zero axial tilt and thus no seasons. I eventually concluded that no matter what came of it the results would be pretty boring in the long run, so my world-in-making got its tilt back. That all said, with Druids and others* able to mess with weather on a more or less large scale now and then the whole thing gets pretty random in the end. Kinda like Earth. * - or magic items: one showed up in my game for a while with the unpleasant side effect of always having a large (a few hundred miles across) stormy low pressure cell centered right over it - meaning in a broad sense the party's movements could be tracked by satellite! :) Lanefan [/QUOTE]
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