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Climbing a tower rules 5e
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<blockquote data-quote="Charlaquin" data-source="post: 8200868" data-attributes="member: 6779196"><p>I can see that. Personally, I would prefer to keep it consistent. It wouldn’t feel right to pick and choose when to disclose the DC and when not to, and as I place a higher priority on the players feeling ownership over their successes and failures than the tension of unknown stakes, I consistently disclose the DC. But other approaches are valid. </p><p></p><p>I don’t think formality is really at issue here. A lot of people seem to think the style of DMing I and others employ sounds overly-formal but in actual practice it really isn’t.</p><p></p><p>Agreed! But I actually think that feeling is enhanced when the players know the odds. Again, I find that failing a check with an unknown DC (that you trust was set fairly) feels like bad luck, while failing a check you knew the DC of and decided to go through with feels like taking a calculated risk that didn’t pay off. Similarly, it’s hard to take satisfaction in succeeding at a check with an unknown DC because you have no idea if it was a long shot or a near-sure victory. But succeeding at a check you knew the DC of feels satisfying, either because you know you succeeded against the odds, or because you know you made a good risk calculation. Either way, I find that knowing the DC makes the outcomes feel more earned, and I as a DM value that feeling over the tension of uncertainty.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8200868, member: 6779196"] I can see that. Personally, I would prefer to keep it consistent. It wouldn’t feel right to pick and choose when to disclose the DC and when not to, and as I place a higher priority on the players feeling ownership over their successes and failures than the tension of unknown stakes, I consistently disclose the DC. But other approaches are valid. I don’t think formality is really at issue here. A lot of people seem to think the style of DMing I and others employ sounds overly-formal but in actual practice it really isn’t. Agreed! But I actually think that feeling is enhanced when the players know the odds. Again, I find that failing a check with an unknown DC (that you trust was set fairly) feels like bad luck, while failing a check you knew the DC of and decided to go through with feels like taking a calculated risk that didn’t pay off. Similarly, it’s hard to take satisfaction in succeeding at a check with an unknown DC because you have no idea if it was a long shot or a near-sure victory. But succeeding at a check you knew the DC of feels satisfying, either because you know you succeeded against the odds, or because you know you made a good risk calculation. Either way, I find that knowing the DC makes the outcomes feel more earned, and I as a DM value that feeling over the tension of uncertainty. [/QUOTE]
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