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Climbing and falling
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<blockquote data-quote="LordEntrails" data-source="post: 8087523" data-attributes="member: 6804070"><p>Pits don't all have to have the same purpose. It could be flavor. It could be drama, it could be a hazard in the middle of a combat encounter, or it could be a challenging encounter all on it's own. Depending on the pit.</p><p></p><p></p><p>See, in this case, like the Cliffs of Insanity I mentioned and you conveniently did not quote, this river is a challenge unto itself. But are you going to do that with every river your players cross? I doubt it, and it would get repetitive and boring if you did.</p><p></p><p></p><p>In your world that fine. Not how it works in mine. Even though stats might be the same, the average commoner isn't going to have the confidence or ability to climb a wall.</p><p></p><p>I base this on my real life observations. Ever seen a climbing wall at a fair/carnival? Even with nice big hand holds nicely spaced half of the folks don't make it up without help from the belay, or even at all. But I would never make an "adventurer" roll to see if they succeeded at such a climb. Not heoric!</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8087523, member: 6804070"] Pits don't all have to have the same purpose. It could be flavor. It could be drama, it could be a hazard in the middle of a combat encounter, or it could be a challenging encounter all on it's own. Depending on the pit. See, in this case, like the Cliffs of Insanity I mentioned and you conveniently did not quote, this river is a challenge unto itself. But are you going to do that with every river your players cross? I doubt it, and it would get repetitive and boring if you did. In your world that fine. Not how it works in mine. Even though stats might be the same, the average commoner isn't going to have the confidence or ability to climb a wall. I base this on my real life observations. Ever seen a climbing wall at a fair/carnival? Even with nice big hand holds nicely spaced half of the folks don't make it up without help from the belay, or even at all. But I would never make an "adventurer" roll to see if they succeeded at such a climb. Not heoric! [/QUOTE]
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