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General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of Invisibility: Best item in the game?
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<blockquote data-quote="Lore Raithbone" data-source="post: 4289421" data-attributes="member: 60920"><p>orcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcus</p><p></p><p>Okay, thats out of the way; I completely agree with you. You can still use stealth (and your daily powers) to hide from Orcus/other enemies as normal. However, with a modest investment in Stealth, which is not a bad idea in general, the cloak is simply too good. Unless a monster has some way to defeat invisibility, with this cloak any ranged attacker becomes (for an encounter) effectively immune to their attacks.</p><p></p><p>Even high level Defenders would want this item, as a Paladin or Fighter you can't see marking you is terribly powerful (again, they have to invest 2 feats into stealth). Scale fighter with a light shield, heavy blade, the heavy blade opportunity feat, and this cloak makes for a nasty, nasty combo. There are plenty of Paladin powers that go off when a marked foe decides to attack someone else too (though the Paladin must end every round adjacent to the target, so to be honest its better for the Fighter).</p><p></p><p>The real nasty thing would be if everyone in the party took this as their neck slot item, and honestly there is no reason not too. When you absolutely, positively need to win an encounter, its just a monumentally better tactic and item to have than anything else.</p><p></p><p>The problem is, as a DM it would never become an issue, but then again I can fix any problem power in the game... its just so good I don't even really know how to fix it while maintaining a good power-parity. Make it "if you take any damage"?</p></blockquote><p></p>
[QUOTE="Lore Raithbone, post: 4289421, member: 60920"] orcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcus Okay, thats out of the way; I completely agree with you. You can still use stealth (and your daily powers) to hide from Orcus/other enemies as normal. However, with a modest investment in Stealth, which is not a bad idea in general, the cloak is simply too good. Unless a monster has some way to defeat invisibility, with this cloak any ranged attacker becomes (for an encounter) effectively immune to their attacks. Even high level Defenders would want this item, as a Paladin or Fighter you can't see marking you is terribly powerful (again, they have to invest 2 feats into stealth). Scale fighter with a light shield, heavy blade, the heavy blade opportunity feat, and this cloak makes for a nasty, nasty combo. There are plenty of Paladin powers that go off when a marked foe decides to attack someone else too (though the Paladin must end every round adjacent to the target, so to be honest its better for the Fighter). The real nasty thing would be if everyone in the party took this as their neck slot item, and honestly there is no reason not too. When you absolutely, positively need to win an encounter, its just a monumentally better tactic and item to have than anything else. The problem is, as a DM it would never become an issue, but then again I can fix any problem power in the game... its just so good I don't even really know how to fix it while maintaining a good power-parity. Make it "if you take any damage"? [/QUOTE]
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Cloak of Invisibility: Best item in the game?
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