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Cloak of Mage Armor
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<blockquote data-quote="Folly" data-source="post: 4181612" data-attributes="member: 62919"><p>The DMG does not say anything about precedence in the creating magic items, and since the cloak is described as having an affinity for protection, any effect that provides defensive bonuses would not trigger the extra cost on cloaks.</p><p></p><p>The reason the extra 50% cost from having multiple effects goes onto the Mage Armor effect instead of the Shield effect is that the extra cost is placed on the second effect placed on the item(MIC changes this). So if you were creating this item in one crafting session you craft the more expensive effect first, so that it does not get hit by the extra cost. </p><p></p><p>Honestly I found both of these spells to be ill suited for becoming continuous effect items since there already exists items that provide similar continuous effect. If the item had limited charges, then it would be different from the continuous items and would not be caught by the first rule of pricing make items. For example, a Cloak of Mage Armor and Shield that has a command word activation(standard) and 5 charges of each a day would cost 6300. I do not think this price is too unreasonable, but I as a DM would do some tweaking to the item to add some minor restrictions.</p></blockquote><p></p>
[QUOTE="Folly, post: 4181612, member: 62919"] The DMG does not say anything about precedence in the creating magic items, and since the cloak is described as having an affinity for protection, any effect that provides defensive bonuses would not trigger the extra cost on cloaks. The reason the extra 50% cost from having multiple effects goes onto the Mage Armor effect instead of the Shield effect is that the extra cost is placed on the second effect placed on the item(MIC changes this). So if you were creating this item in one crafting session you craft the more expensive effect first, so that it does not get hit by the extra cost. Honestly I found both of these spells to be ill suited for becoming continuous effect items since there already exists items that provide similar continuous effect. If the item had limited charges, then it would be different from the continuous items and would not be caught by the first rule of pricing make items. For example, a Cloak of Mage Armor and Shield that has a command word activation(standard) and 5 charges of each a day would cost 6300. I do not think this price is too unreasonable, but I as a DM would do some tweaking to the item to add some minor restrictions. [/QUOTE]
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Cloak of Mage Armor
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