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Cloak of Mage Armor
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<blockquote data-quote="Elethiomel" data-source="post: 4182718" data-attributes="member: 49897"><p>Uh, from whom exactly? The only one you could wish to argue to in order to "Warrant a Price Reduction" would be a GM.</p><p></p><p>And I disagree. There is no hard cap on Bracers of Armor's combined armor and dexterity bonus to AC, and hence it is a superior option in any situation where that is relevant. It starts being highly relevant around level 12 for a character who focuses on dexterity; it is consistently relevant for anyone who cannot wear armor for any reason.</p><p></p><p>You keep comparing the bracers to Mage Armor, the spell. That's fine. If you have a character who can cast Mage Armor, then that is apparently the best option to go with. Unless you get ambushed when not prepared. Or attacked after more hours of sleep than the duration of Mage Armor. Or someone tosses a Dispel Magic your way. Hence I'm fine with an item that can cast Mage Armor N times a day at caster level M, but not fine with an item that provides the continous benefit of Mage Armor, because that is an entirely different kettle of fish.</p><p></p><p>As others have mentioned, comparing Bracers of Armor to an item that follows the guidelines for a continuous 1st level spell is like comparing enhancement bonuses to weapons to an item that follows the guidelines for a use-activated 1st level spell (True Strike). It is obviously going to come out in the "custom item"s favour with regards to performance per gold piece. That is the point. <strong>People still buy Bracers of Armor</strong>, because there is a market for them. And as long as there is a market for them, and not every character buys them (i.e. if it is an item that every character would want to have because it is obviously better than any possible other item at that price, like the use-activated true strike weapon) it is balanced enough to not warrant a change in most campaigns.</p></blockquote><p></p>
[QUOTE="Elethiomel, post: 4182718, member: 49897"] Uh, from whom exactly? The only one you could wish to argue to in order to "Warrant a Price Reduction" would be a GM. And I disagree. There is no hard cap on Bracers of Armor's combined armor and dexterity bonus to AC, and hence it is a superior option in any situation where that is relevant. It starts being highly relevant around level 12 for a character who focuses on dexterity; it is consistently relevant for anyone who cannot wear armor for any reason. You keep comparing the bracers to Mage Armor, the spell. That's fine. If you have a character who can cast Mage Armor, then that is apparently the best option to go with. Unless you get ambushed when not prepared. Or attacked after more hours of sleep than the duration of Mage Armor. Or someone tosses a Dispel Magic your way. Hence I'm fine with an item that can cast Mage Armor N times a day at caster level M, but not fine with an item that provides the continous benefit of Mage Armor, because that is an entirely different kettle of fish. As others have mentioned, comparing Bracers of Armor to an item that follows the guidelines for a continuous 1st level spell is like comparing enhancement bonuses to weapons to an item that follows the guidelines for a use-activated 1st level spell (True Strike). It is obviously going to come out in the "custom item"s favour with regards to performance per gold piece. That is the point. [b]People still buy Bracers of Armor[/b], because there is a market for them. And as long as there is a market for them, and not every character buys them (i.e. if it is an item that every character would want to have because it is obviously better than any possible other item at that price, like the use-activated true strike weapon) it is balanced enough to not warrant a change in most campaigns. [/QUOTE]
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