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General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of Minor Displacement & friendly spellcasting
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<blockquote data-quote="KarinsDad" data-source="post: 4092747" data-attributes="member: 2011"><p>True.</p><p></p><p></p><p></p><p>Not true. I have played every edition that ever came out. Invisible PCs are still invisible to their fellow PCs. Ditto for every other defensive spell unless the spell or rules state otherwise.</p><p></p><p></p><p></p><p>No, it's not. If the PCs can hear a PC say "I'm right in front of you", so can an NPC.</p><p></p><p></p><p></p><p>Typically, it is just like Bull Rush. The Invisible PC avoids the moving NPC who cannot see him. In the DMG, it states to adapt similar rules when a situation comes up for which no rule exists.</p><p></p><p></p><p></p><p>Bizarre. I cannot remember a DM in any game in over 30 years who allowed defensive illusion spells to not affect fellow PCs.</p><p></p><p></p><p></p><p>It does if the item affects a touch attack roll because there is no touch attack roll for an allied touch spell.</p><p></p><p></p><p></p><p>Course, this means that if one tries to touch 6 friends in a single round, there is an implication that 5 touch attack rolls are needed.</p><p></p><p></p><p>To rule on Invisibility, other rules are needed:</p><p></p><p></p><p></p><p>In order to target a spell, a creature needs to pinpoint its target. If the target is invisible, it requires a grope to find it (or a very high Spot or Listen roll).</p><p></p><p></p><p>Mirror Image and Displacement are less clear and can even be read literally to not protect the PC from allies. For example, Mirror Image discusses defense versus enemies.</p><p></p><p>However, such literal rulings are where DM adjudication comes into play. It's one thing to allow automatic touch against Deflection bonuses. It's another to have visual illusions such as Invisibility, Displacement, and Mirror Image not affect allies. That's a bit silly and disrupts suspension of disbelief. At least for some people.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4092747, member: 2011"] True. Not true. I have played every edition that ever came out. Invisible PCs are still invisible to their fellow PCs. Ditto for every other defensive spell unless the spell or rules state otherwise. No, it's not. If the PCs can hear a PC say "I'm right in front of you", so can an NPC. Typically, it is just like Bull Rush. The Invisible PC avoids the moving NPC who cannot see him. In the DMG, it states to adapt similar rules when a situation comes up for which no rule exists. Bizarre. I cannot remember a DM in any game in over 30 years who allowed defensive illusion spells to not affect fellow PCs. It does if the item affects a touch attack roll because there is no touch attack roll for an allied touch spell. Course, this means that if one tries to touch 6 friends in a single round, there is an implication that 5 touch attack rolls are needed. To rule on Invisibility, other rules are needed: In order to target a spell, a creature needs to pinpoint its target. If the target is invisible, it requires a grope to find it (or a very high Spot or Listen roll). Mirror Image and Displacement are less clear and can even be read literally to not protect the PC from allies. For example, Mirror Image discusses defense versus enemies. However, such literal rulings are where DM adjudication comes into play. It's one thing to allow automatic touch against Deflection bonuses. It's another to have visual illusions such as Invisibility, Displacement, and Mirror Image not affect allies. That's a bit silly and disrupts suspension of disbelief. At least for some people. [/QUOTE]
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Cloak of Minor Displacement & friendly spellcasting
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