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*Pathfinder & Starfinder
Cloak of Protection From (Alignment)
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<blockquote data-quote="Astalanya" data-source="post: 2833325" data-attributes="member: 8647"><p>Got a bit of a problem in my campaign: several of the party members are creating cloaks of <em>protection from evil</em>. They figure, 4000 gp to craft (at 2000 gp cost to the party wizard), and voila! +2 to AC vs evil, +2 to saves vs evil, can't be affected by domination/magic jar effects and whatnot. Spiffy stuff!</p><p></p><p>But what it threatens to do is make a serious impact in the campaign because, due to the nature of it (undead goodness, for one), there's a lot of evil aligned creatures. I can't just make them all neutral.</p><p></p><p>4000 gp for this item feels much too cheap. Yes, it's limited to evil, but that's a pretty reasonable chunk of the campaign. I'd like to reprice it to make it a bit more reasonable, but I'm not honestly sure what it should be. This item is starting to feel like the infamous 'bracers of true strike' -- sure, it may be 1st level, but a continuous true strike item would be worth a lot more than what the DMG suggests a price for a comparable spell to be.</p><p></p><p>Can someone please help me figure out the appropriate cost? I guess an alternate look at the math should be [Deflection AC: 2000 x 4 (bonus 2^2)] + [Resistance Bonus: 1000 x 4 (bonus 2^2) x 1.5 for an additional benefit] / limitations for evil. 70% of cost? 50%? </p><p></p><p>I just don't feel kosher with the party being stocked up on something like this all the time.</p></blockquote><p></p>
[QUOTE="Astalanya, post: 2833325, member: 8647"] Got a bit of a problem in my campaign: several of the party members are creating cloaks of [i]protection from evil[/i]. They figure, 4000 gp to craft (at 2000 gp cost to the party wizard), and voila! +2 to AC vs evil, +2 to saves vs evil, can't be affected by domination/magic jar effects and whatnot. Spiffy stuff! But what it threatens to do is make a serious impact in the campaign because, due to the nature of it (undead goodness, for one), there's a lot of evil aligned creatures. I can't just make them all neutral. 4000 gp for this item feels much too cheap. Yes, it's limited to evil, but that's a pretty reasonable chunk of the campaign. I'd like to reprice it to make it a bit more reasonable, but I'm not honestly sure what it should be. This item is starting to feel like the infamous 'bracers of true strike' -- sure, it may be 1st level, but a continuous true strike item would be worth a lot more than what the DMG suggests a price for a comparable spell to be. Can someone please help me figure out the appropriate cost? I guess an alternate look at the math should be [Deflection AC: 2000 x 4 (bonus 2^2)] + [Resistance Bonus: 1000 x 4 (bonus 2^2) x 1.5 for an additional benefit] / limitations for evil. 70% of cost? 50%? I just don't feel kosher with the party being stocked up on something like this all the time. [/QUOTE]
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Cloak of Protection From (Alignment)
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