Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of Protection From (Alignment)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 2833511" data-attributes="member: 18363"><p>I suppose we could start with Mind Blank. It blocks out all Enchantments and Divinations. Suppose it only blocked out Enchantments, and then divide the cost by three? </p><p></p><p>So we have 8 * 15 * 2000 for 240,000 divided by 6 for a total of 40,000 gp. Now, this presumes a 15th level caster so lets reverse engineer for a moment: </p><p></p><p>40,000 / 2,000 results in 20 - which should be close to spell level multiplied by minimum caster level for that spell level (as such often work together). So let's see what comes close . . . hmm, it seems a third level spell cast at level five results in 15 while a fourth level spell cast at level seven results in a 28. Truly a third level spell cast at level six (resulting in 18) would be closest, but that would only be true for sorcerers. As the latter result (a fourth level spell) would be double what we are considering, that suggests we should go with the former result (a third level spell) which, at 75% of what we are considering, is much closer. </p><p></p><p>So, we can pretend that there is a third level spell that acts as a lesser mindblock against creatures of a particular alignment, ie: blocks enchantments (but not divinations) cast by evil creatures against the protected. Mindblock is subject to both a Will save and SR, so that sounds fair, I think. After all, Mindblock works against spells of higher level (including Wish), so why not its weaker part (which, as a third level spell, would be much easier to get around or otherwise negate). </p><p></p><p>So, we now have a means of determining cost for the part of Protection from Evil that deals with blocking enchantments. We already had the means of dealing with the bonus to saves and AC. That leaves the part that deals with hedging out summoned creatures. Perhaps we could consider this a form of Sanctuary? As it does not affect any creature except those of both evil alignment and a summoned nature (ie: non-summoned are not affected), I would drop it a level from sanctuary (to a 0-level spell). </p><p></p><p>So, how do the costs add up? </p><p></p><p>Lesser Mindblank vs Evil creatures equivalent: 3 * 5 * 2000</p><p>Deflection AC: 2000 x 4 (bonus 2^2) * 1.5 * 0.5^^</p><p>Resistance Bonus: 1000 x 4 (bonus 2^2) x 1.5 for an additional benefit * 0.5^^</p><p>Lesser Sanctuary vs Summoned Evil creatures equivalent: 0.5 * 1 * 2000 * 1.5</p><p></p><p>^^ It only affects a third of the alignments encountered, but these one-third of the alignments are most likely to be the foes of the PCs, so *0.5 is a better reduction than *0.33, which would be more accurate normally.</p><p></p><p>Add all of these together and we have: </p><p>30,000 +6,000 + 3,000 + 1,500, for a total of: 40,500 gp</p><p></p><p>Does anyone else think that perhaps the Protection from AL spells should be moved up a level? </p><p></p><p>Anyway, what do you think? Is 40k gp fair? I note that nearly all of the cost comes from the 'protects mind from evil creature enchantments' bit, but that is not really surprising. Note that if we go with the original surmising of the price for such (40k) rather than reverse engineering what level a spell for would have and then determining the price for continuous use of such a spell (30k) then the price jumps up to 50,500 gp (or 50k gp) instead. So I suppose you could use that price (50k) instead of the determined price (40k), if you wish.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 2833511, member: 18363"] I suppose we could start with Mind Blank. It blocks out all Enchantments and Divinations. Suppose it only blocked out Enchantments, and then divide the cost by three? So we have 8 * 15 * 2000 for 240,000 divided by 6 for a total of 40,000 gp. Now, this presumes a 15th level caster so lets reverse engineer for a moment: 40,000 / 2,000 results in 20 - which should be close to spell level multiplied by minimum caster level for that spell level (as such often work together). So let's see what comes close . . . hmm, it seems a third level spell cast at level five results in 15 while a fourth level spell cast at level seven results in a 28. Truly a third level spell cast at level six (resulting in 18) would be closest, but that would only be true for sorcerers. As the latter result (a fourth level spell) would be double what we are considering, that suggests we should go with the former result (a third level spell) which, at 75% of what we are considering, is much closer. So, we can pretend that there is a third level spell that acts as a lesser mindblock against creatures of a particular alignment, ie: blocks enchantments (but not divinations) cast by evil creatures against the protected. Mindblock is subject to both a Will save and SR, so that sounds fair, I think. After all, Mindblock works against spells of higher level (including Wish), so why not its weaker part (which, as a third level spell, would be much easier to get around or otherwise negate). So, we now have a means of determining cost for the part of Protection from Evil that deals with blocking enchantments. We already had the means of dealing with the bonus to saves and AC. That leaves the part that deals with hedging out summoned creatures. Perhaps we could consider this a form of Sanctuary? As it does not affect any creature except those of both evil alignment and a summoned nature (ie: non-summoned are not affected), I would drop it a level from sanctuary (to a 0-level spell). So, how do the costs add up? Lesser Mindblank vs Evil creatures equivalent: 3 * 5 * 2000 Deflection AC: 2000 x 4 (bonus 2^2) * 1.5 * 0.5^^ Resistance Bonus: 1000 x 4 (bonus 2^2) x 1.5 for an additional benefit * 0.5^^ Lesser Sanctuary vs Summoned Evil creatures equivalent: 0.5 * 1 * 2000 * 1.5 ^^ It only affects a third of the alignments encountered, but these one-third of the alignments are most likely to be the foes of the PCs, so *0.5 is a better reduction than *0.33, which would be more accurate normally. Add all of these together and we have: 30,000 +6,000 + 3,000 + 1,500, for a total of: 40,500 gp Does anyone else think that perhaps the Protection from AL spells should be moved up a level? Anyway, what do you think? Is 40k gp fair? I note that nearly all of the cost comes from the 'protects mind from evil creature enchantments' bit, but that is not really surprising. Note that if we go with the original surmising of the price for such (40k) rather than reverse engineering what level a spell for would have and then determining the price for continuous use of such a spell (30k) then the price jumps up to 50,500 gp (or 50k gp) instead. So I suppose you could use that price (50k) instead of the determined price (40k), if you wish. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of Protection From (Alignment)
Top