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*Pathfinder & Starfinder
Cloak of Protection From (Alignment)
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<blockquote data-quote="Astalanya" data-source="post: 2833947" data-attributes="member: 8647"><p>Thank you for all the replies (and with calculations! You guys really are great!). I have to say that I'm in the same channel of thinking as many posters on the forum -- the spell benefits of a continuous protection from evil spell (or protection from any alignment spell) are really significant. I have no issue with someone making a wand as a first or third level caster, because those charges are pretty limited in number. But seriously, for a little over triple the price, a character getting a continuous spell... </p><p></p><p>And protection from evil is one of those bothersome ones that, like true strike, is just as good as a 1st level caster level as it is at 15th, the only thing changing being the duration. Blech! </p><p></p><p>The versatility and use of this item, even without the mind blank-like effect, puts it with a value of at least 10,000 gp. It's more popular than other comparable protection items, like bracers of armor +2 and amulet of natural armor +2. The latter's about 8,000 gp and doesn't include the 4,000 gp for resistance bonuses to saves.</p><p></p><p>I don't want to outright say no because this is an item that does make good theme sense; several good-aligned characters go out to fight scourges of the countryside, and want the blessings of their deity. But I agree, it needs a significant price increase. The line of thought of 'how useful is this?' and 'how much value does it bring in the campaign?' is right where I was debating with myself. 100,000 gp is far too excessive. But at 50,000 gp... is it worth the same as a cloak of displacement? For the lesser mind blank effect, absolutely! Especially with things like vampires and other corrupting evil foes (because necromancy and enchantment are wickedly complementary), it's suddenly a lot of abilities.</p><p></p><p>I'm leaning around 40,000 gp myself, or otherwise scaling the price closer to 16,000 and knocking out the protection from enchantment (charm) and (compulsion), possession, etc. altogether. Any thoughts? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My group isn't very high in levels yet, they're hovering around 5-7.</p></blockquote><p></p>
[QUOTE="Astalanya, post: 2833947, member: 8647"] Thank you for all the replies (and with calculations! You guys really are great!). I have to say that I'm in the same channel of thinking as many posters on the forum -- the spell benefits of a continuous protection from evil spell (or protection from any alignment spell) are really significant. I have no issue with someone making a wand as a first or third level caster, because those charges are pretty limited in number. But seriously, for a little over triple the price, a character getting a continuous spell... And protection from evil is one of those bothersome ones that, like true strike, is just as good as a 1st level caster level as it is at 15th, the only thing changing being the duration. Blech! The versatility and use of this item, even without the mind blank-like effect, puts it with a value of at least 10,000 gp. It's more popular than other comparable protection items, like bracers of armor +2 and amulet of natural armor +2. The latter's about 8,000 gp and doesn't include the 4,000 gp for resistance bonuses to saves. I don't want to outright say no because this is an item that does make good theme sense; several good-aligned characters go out to fight scourges of the countryside, and want the blessings of their deity. But I agree, it needs a significant price increase. The line of thought of 'how useful is this?' and 'how much value does it bring in the campaign?' is right where I was debating with myself. 100,000 gp is far too excessive. But at 50,000 gp... is it worth the same as a cloak of displacement? For the lesser mind blank effect, absolutely! Especially with things like vampires and other corrupting evil foes (because necromancy and enchantment are wickedly complementary), it's suddenly a lot of abilities. I'm leaning around 40,000 gp myself, or otherwise scaling the price closer to 16,000 and knocking out the protection from enchantment (charm) and (compulsion), possession, etc. altogether. Any thoughts? :) My group isn't very high in levels yet, they're hovering around 5-7. [/QUOTE]
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Cloak of Protection From (Alignment)
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