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General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of the Walking Wounded
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<blockquote data-quote="Holy Bovine" data-source="post: 5226394" data-attributes="member: 203"><p>This right here is your main problem. You are not challenging the party with tough enough encounters or (more likely) enough encounters numerically in a day. I have had PCs go through 8-10 encounters between extended rests simply because I don't let up! They want to retreat? That'll mean at least 2 more encounters battling their way out of whereever the heck they gotten themselves. It is the rare time I have not had the PCs at single digit surges (that's total left in the whole party and I have 7 players!) with multiple people at 0 (especially the defenders - I pound those guys unmercifully). Some of them have had CotWW but more often they go for things that give them resistances (Amulet of Health I think is the most popular one) or things like Cloaks of Distortion (-5 to hit from more than 5 squares away or something like that).</p><p></p><p>That little bonus of hps is nice an all but it is a small drop in the bucket to what a 'normal' adventuring day it like for my players <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 5226394, member: 203"] This right here is your main problem. You are not challenging the party with tough enough encounters or (more likely) enough encounters numerically in a day. I have had PCs go through 8-10 encounters between extended rests simply because I don't let up! They want to retreat? That'll mean at least 2 more encounters battling their way out of whereever the heck they gotten themselves. It is the rare time I have not had the PCs at single digit surges (that's total left in the whole party and I have 7 players!) with multiple people at 0 (especially the defenders - I pound those guys unmercifully). Some of them have had CotWW but more often they go for things that give them resistances (Amulet of Health I think is the most popular one) or things like Cloaks of Distortion (-5 to hit from more than 5 squares away or something like that). That little bonus of hps is nice an all but it is a small drop in the bucket to what a 'normal' adventuring day it like for my players :devil: [/QUOTE]
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Cloak of the Walking Wounded
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