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Cloak of the Walking Wounded
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<blockquote data-quote="Solvarn" data-source="post: 5304152" data-attributes="member: 59666"><p>It's pretty funny I had thought about this same thing. I imagine though that some of the way these amulets come together are easier to maneuver, or might even be magical and come apart.</p><p> </p><p>However, if that weren't the case, I wonder if a fumble might force a saving throw to see if you accidentally have a piece of equipment come loose.</p><p> </p><p>Sure, I can be a swordmage, take Quick Draw, multi-class feat ranger, and get a Paired long sword. I can use the Dual Implement feat to get a bonus to damage with my offhand implement. I can use a free action, split the weapon, shoot a spell off, and then fold it back into one weapon as a free action. The rest of the time I'm getting my full Swordmage Warding. It works RAW, and actually sounds and probably looks really cool, but at the end of the day, is it really worth it? Couldn't I find a weapon with better properties? Couldn't I find an implement that might be worth me giving up my +2 to AC? Might I find a better feat than Quick Draw? Is the ability to dual wield basically wasted on a spellcaster?</p><p> </p><p>The answer to all of these questions is yes. Sometimes, it's just easier to keep it simple.</p></blockquote><p></p>
[QUOTE="Solvarn, post: 5304152, member: 59666"] It's pretty funny I had thought about this same thing. I imagine though that some of the way these amulets come together are easier to maneuver, or might even be magical and come apart. However, if that weren't the case, I wonder if a fumble might force a saving throw to see if you accidentally have a piece of equipment come loose. Sure, I can be a swordmage, take Quick Draw, multi-class feat ranger, and get a Paired long sword. I can use the Dual Implement feat to get a bonus to damage with my offhand implement. I can use a free action, split the weapon, shoot a spell off, and then fold it back into one weapon as a free action. The rest of the time I'm getting my full Swordmage Warding. It works RAW, and actually sounds and probably looks really cool, but at the end of the day, is it really worth it? Couldn't I find a weapon with better properties? Couldn't I find an implement that might be worth me giving up my +2 to AC? Might I find a better feat than Quick Draw? Is the ability to dual wield basically wasted on a spellcaster? The answer to all of these questions is yes. Sometimes, it's just easier to keep it simple. [/QUOTE]
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