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*Pathfinder & Starfinder
Cloak of the Walking Wounded
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<blockquote data-quote="Artoomis" data-source="post: 5308358" data-attributes="member: 111"><p>The best i can come up with is it would work like this (legally):</p><p></p><p>Pre-combat</p><p></p><p>1. Put on amulet.</p><p>2. Put on cloak (amulet still working as it was the first item put on in the neck slot)</p><p></p><p>Combat:</p><p></p><p>When wounded and need healing.</p><p> </p><p>Minor Action: rogue attack like Low Slash</p><p>Free Action: drop hand x.bow</p><p>Minor Action: remove amulet (with off-hand) (It's reasonable to assume one can remove the amulet without first removing the cloak)</p><p>Standard Action: 2nd wind (2 healing surges).</p><p></p><p>Next round:</p><p>Free Action: Drop amulet (free up off-hand) </p><p>Minor Action Remove cloak & drop it (unclasp it with off-hand)</p><p>Minor action: Pick up amulet</p><p>Minor Action Put on amulet</p><p></p><p>Round three</p><p></p><p>Minor action Pick up hand x.bow</p><p></p><p>This is so far removed from being optimal as to be ludicrous. I'd sure allow it, though I think the rest of the party may object to the striker using <strong><em>two full rounds</em></strong> no attacks.</p><p></p><p>Of course, you could speed this up with appropriate feats and items, and that's fine due to the opportunity cost involved.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 5308358, member: 111"] The best i can come up with is it would work like this (legally): Pre-combat 1. Put on amulet. 2. Put on cloak (amulet still working as it was the first item put on in the neck slot) Combat: When wounded and need healing. Minor Action: rogue attack like Low Slash Free Action: drop hand x.bow Minor Action: remove amulet (with off-hand) (It's reasonable to assume one can remove the amulet without first removing the cloak) Standard Action: 2nd wind (2 healing surges). Next round: Free Action: Drop amulet (free up off-hand) Minor Action Remove cloak & drop it (unclasp it with off-hand) Minor action: Pick up amulet Minor Action Put on amulet Round three Minor action Pick up hand x.bow This is so far removed from being optimal as to be ludicrous. I'd sure allow it, though I think the rest of the party may object to the striker using [B][I]two full rounds[/I][/B] no attacks. Of course, you could speed this up with appropriate feats and items, and that's fine due to the opportunity cost involved. [/QUOTE]
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Cloak of the Walking Wounded
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