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*Pathfinder & Starfinder
Cloak of Ugliness
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<blockquote data-quote="DreamChaser" data-source="post: 2261499" data-attributes="member: 1190"><p>As several of us have comented, Penalty, Damage, and Drain are three different ways in d20 to reduce an ability score and they have systems set down:</p><p>Penalty has a duration and generally (though not universally) cannot reduce an ability score below 1. Penalties can be dispelled but not Restored.</p><p>Damage is instant but the target of the damage recovers 1 point of ability damage per day per ability. Damage can be Restored but not Dispelled.</p><p>Drain is instant and the ability score does not recover naturally. Drain can be Restored by higher level spells but cannot be dispelled or healed naturally.</p><p></p><p>This item definitely uses the first mechanic. My suggestion for wording is below.</p><p></p><p>I agree with the others who think that this item's usefulness is so limited that it would be pointless to have. -3 penalty per day (-6 after 7th) if every touch succeeds and that only just allowing you to break even on the penalty for 2 hours.</p><p></p><p>Either, keep the -1 penalty but make it useable any number of times per day.</p><p>or</p><p>Keep it 3 times per day but make it a penalty equal to 1d6+1 (like ray of enfeeblement).</p><p></p><p>I like the idea of the 1st one. Especially allowing them to benefit from up to +6 (for a net +3). They can make themselves beautiful, but only be making those around them ugly (or later other stats).</p><p></p><p></p><p>Cloak of Ugliness</p><p>This Cloak flickers with a green, red, and blue glow normally, but this glow ends when it is worn. As long as the owner is wearing this cloak, his face will become deformed and grotesque, effectively imposing a –3 penalty to all charisma checks and charisma-based skill checks. However, all is not lost. Three times per day as a standard action, the wearer of this Cloak may attempt a Ugly Strike (Su) with a touch attack. Upon a successful strike, the recipient of the strike takes a <span style="color: Blue"><strong>-1 penalty to charisma</strong></span>, which lasts for two hours, while the wearer of the cloak gains a +1 bonus to all charisma checks and charisma-based skill checks for the same duration. While this charisma bonus stacks with itself, a given creature may only be affected by this Strike once per two hours.</p><p></p><p>If the wearer of the Cloak of Ugliness is 7th level or higher, his Ugly Strike will inflict <span style="color: Blue"><strong>a -2 penalty to charisma rather than -1</strong></span>, but his charisma bonus does not change.</p><p></p><p>Furthermore, as the wearer becomes more seasoned, he will be able to use this Ugly Strike to deal ability damage to other attributes, but doing so will still only grant him charisma bonuses. If the wearer misses an Ugly Strike, that attempt will have been used up for the day.</p><p></p><p>Using Ugly Strike cannot cause an ability score to drop below 1.</p><p></p><p>The following chart describes the type of abilities that can be drained, and the minimum level required for it.</p><p></p><p>Table: Ugly Strike</p><p></p><p>Level/Ability</p><p>1 Charisma</p><p>3 Strength</p><p>6 Intelligence</p><p>7 +2 ability damage</p><p>9 Wisdom</p><p>12 Dexterity</p><p>16 Constitution</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 2261499, member: 1190"] As several of us have comented, Penalty, Damage, and Drain are three different ways in d20 to reduce an ability score and they have systems set down: Penalty has a duration and generally (though not universally) cannot reduce an ability score below 1. Penalties can be dispelled but not Restored. Damage is instant but the target of the damage recovers 1 point of ability damage per day per ability. Damage can be Restored but not Dispelled. Drain is instant and the ability score does not recover naturally. Drain can be Restored by higher level spells but cannot be dispelled or healed naturally. This item definitely uses the first mechanic. My suggestion for wording is below. I agree with the others who think that this item's usefulness is so limited that it would be pointless to have. -3 penalty per day (-6 after 7th) if every touch succeeds and that only just allowing you to break even on the penalty for 2 hours. Either, keep the -1 penalty but make it useable any number of times per day. or Keep it 3 times per day but make it a penalty equal to 1d6+1 (like ray of enfeeblement). I like the idea of the 1st one. Especially allowing them to benefit from up to +6 (for a net +3). They can make themselves beautiful, but only be making those around them ugly (or later other stats). Cloak of Ugliness This Cloak flickers with a green, red, and blue glow normally, but this glow ends when it is worn. As long as the owner is wearing this cloak, his face will become deformed and grotesque, effectively imposing a –3 penalty to all charisma checks and charisma-based skill checks. However, all is not lost. Three times per day as a standard action, the wearer of this Cloak may attempt a Ugly Strike (Su) with a touch attack. Upon a successful strike, the recipient of the strike takes a [COLOR=Blue][B]-1 penalty to charisma[/B][/COLOR], which lasts for two hours, while the wearer of the cloak gains a +1 bonus to all charisma checks and charisma-based skill checks for the same duration. While this charisma bonus stacks with itself, a given creature may only be affected by this Strike once per two hours. If the wearer of the Cloak of Ugliness is 7th level or higher, his Ugly Strike will inflict [COLOR=Blue][B]a -2 penalty to charisma rather than -1[/B][/COLOR], but his charisma bonus does not change. Furthermore, as the wearer becomes more seasoned, he will be able to use this Ugly Strike to deal ability damage to other attributes, but doing so will still only grant him charisma bonuses. If the wearer misses an Ugly Strike, that attempt will have been used up for the day. Using Ugly Strike cannot cause an ability score to drop below 1. The following chart describes the type of abilities that can be drained, and the minimum level required for it. Table: Ugly Strike Level/Ability 1 Charisma 3 Strength 6 Intelligence 7 +2 ability damage 9 Wisdom 12 Dexterity 16 Constitution [/QUOTE]
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