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General Tabletop Discussion
*Pathfinder & Starfinder
Cloak of Ugliness
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<blockquote data-quote="Thondor" data-source="post: 2262475" data-attributes="member: 31955"><p>I agree completely with Bront on keeping the gain to last all day. This was the most important feature. It means that you can effectively uncurse yourself, but only ideally- moreover at that point the cloak wouldn't be granting you anything, so in an ideal situatuin why should it be hindering you?</p><p>Ah, everyones so picky with terminology, he's defined what he means what does it matter?</p><p>I love the progression concept and use it whenever I can. Call them level items. I assume after the 2 damage at 7th level you let all the categories do 2 damage.</p><p>Hmmmm you could think about letting them get the other kinds of damage(1) earlier and then getting damage(2) at seperate times for seperate abilities, makes for a more complex table but . . .</p><p>Plus items that hurt you but help you more are always cool. You should ask yourself if this should actually be a "cursed" item meaning you need to cast remove curse to get rid of it.</p><p>Items in sets are also really awsome, the whole set becomes more powerful the more items in the set are aquired.</p></blockquote><p></p>
[QUOTE="Thondor, post: 2262475, member: 31955"] I agree completely with Bront on keeping the gain to last all day. This was the most important feature. It means that you can effectively uncurse yourself, but only ideally- moreover at that point the cloak wouldn't be granting you anything, so in an ideal situatuin why should it be hindering you? Ah, everyones so picky with terminology, he's defined what he means what does it matter? I love the progression concept and use it whenever I can. Call them level items. I assume after the 2 damage at 7th level you let all the categories do 2 damage. Hmmmm you could think about letting them get the other kinds of damage(1) earlier and then getting damage(2) at seperate times for seperate abilities, makes for a more complex table but . . . Plus items that hurt you but help you more are always cool. You should ask yourself if this should actually be a "cursed" item meaning you need to cast remove curse to get rid of it. Items in sets are also really awsome, the whole set becomes more powerful the more items in the set are aquired. [/QUOTE]
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Cloak of Ugliness
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