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Cloaks, rings, robes, hats, bucklers, and codpieces.
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<blockquote data-quote="Steverooo" data-source="post: 2521768" data-attributes="member: 9410"><p>My PC and I do, but not so much for looks... I play a Ranger, and he sees his clothing as the first piece of his survival gear. His cloak is waterproof, and has a button-in liner for cold weather. His clothes are camouflaged, and each in a different pattern. His usual suit of Adventurer's Clothes are "Stoneflage", in shades of grey. His other suit is Woodland Camo, and his Cold Climate Clothing is Snow Camo. If he's going into the desert, he buys a new suit of Desert Camo Adventurer's Clothing. I can tell you where his armour and clothes are, what type of gauntlets, boots, belts, etc., he has among his gear, and that his "scarf" is a shemagh, where he keeps his over-mittens, glove liners, a change of socks & undies, the soap, etc. I also note the locations of all equipment, what's in which pocket, where his purse is hidden, and where any extra cash is stored, etc. If a thief picks his pocket, I can see what he might possibly have gotten.</p><p></p><p>Many find this level of detail ridiculous, but I like knowing that, when worse comes to worst, my PC can take off his camouflaged, waterproof raincloak, stake it down by the grommets along its edges, and use it as a tent, then make a DC:10 Survival check to find food & water, run the water through one of his bandannas to filter it, then boil it for 10+ minutes in his pot to purify it, and feed a pretty good-sized party. If the other PCs don't have similar equipment, he can rig a lean-to, etc., with another Survival check, granting all a +4 bonus to CON checks for surviving the weather... And all of that is assuming he has lost his tent! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I have yet to ever have a GM give me a bonus to Hide due to camouflage, but, oh well... I have had one allow me to get an Elven Cloak that acted as a bedroll, blanket, and/or winter blanket, as needed, was waterproof with the button-in wool liner, and weighed only one pound! He later got that enchanted as a non-standard Cloak of Elvenkind (which allows twice/day use of <em>Endure Elements</em>, use of the Camouflage ability, and at-will use of a special spell, similar to <em>True-Strike</em>, but having to do with the Hide skill, not BAB).</p><p></p><p>Also, my PC's armour has the quality (the name of which I forget) that allows it to appear as any type of clothing, at will. Usually, he makes it appear as a camouflage tunic, matching his outfit. At need, he can change its appearance, making it look like fancy clothes, a breastplate, or whatever else he needs.</p><p></p><p>So, yeah, my PC cares about what he's wearing. Maybe not for the usual reasons, but he does...</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2521768, member: 9410"] My PC and I do, but not so much for looks... I play a Ranger, and he sees his clothing as the first piece of his survival gear. His cloak is waterproof, and has a button-in liner for cold weather. His clothes are camouflaged, and each in a different pattern. His usual suit of Adventurer's Clothes are "Stoneflage", in shades of grey. His other suit is Woodland Camo, and his Cold Climate Clothing is Snow Camo. If he's going into the desert, he buys a new suit of Desert Camo Adventurer's Clothing. I can tell you where his armour and clothes are, what type of gauntlets, boots, belts, etc., he has among his gear, and that his "scarf" is a shemagh, where he keeps his over-mittens, glove liners, a change of socks & undies, the soap, etc. I also note the locations of all equipment, what's in which pocket, where his purse is hidden, and where any extra cash is stored, etc. If a thief picks his pocket, I can see what he might possibly have gotten. Many find this level of detail ridiculous, but I like knowing that, when worse comes to worst, my PC can take off his camouflaged, waterproof raincloak, stake it down by the grommets along its edges, and use it as a tent, then make a DC:10 Survival check to find food & water, run the water through one of his bandannas to filter it, then boil it for 10+ minutes in his pot to purify it, and feed a pretty good-sized party. If the other PCs don't have similar equipment, he can rig a lean-to, etc., with another Survival check, granting all a +4 bonus to CON checks for surviving the weather... And all of that is assuming he has lost his tent! :p I have yet to ever have a GM give me a bonus to Hide due to camouflage, but, oh well... I have had one allow me to get an Elven Cloak that acted as a bedroll, blanket, and/or winter blanket, as needed, was waterproof with the button-in wool liner, and weighed only one pound! He later got that enchanted as a non-standard Cloak of Elvenkind (which allows twice/day use of [I]Endure Elements[/I], use of the Camouflage ability, and at-will use of a special spell, similar to [I]True-Strike[/I], but having to do with the Hide skill, not BAB). Also, my PC's armour has the quality (the name of which I forget) that allows it to appear as any type of clothing, at will. Usually, he makes it appear as a camouflage tunic, matching his outfit. At need, he can change its appearance, making it look like fancy clothes, a breastplate, or whatever else he needs. So, yeah, my PC cares about what he's wearing. Maybe not for the usual reasons, but he does... [/QUOTE]
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