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<blockquote data-quote="mcmillan" data-source="post: 6117816" data-attributes="member: 6681949"><p>As I hinted in the first post, the first session of Dying Skyseer was pretty eventful, so it's getting a bit more detail than I'll probably normally do. </p><p></p><p>When they showed up at the consulate, they immediately latched onto the problems with the body being moved. They also gave the police officers at the scene a hard time for trying to leave all the work to them, and had them round up witnesses while they went to talk to LeBrix. After getting his story, they went to look at the body, and found pretty much all the info they could from that, so knew things didn't quite match what LeBrix told him. Rain and Heskan went to look at the scene upstairs, while the Blayre and Faral confronted LeBrix about the inconsistencies. When he initially denied knowing anything, Blayre got a bit "forceful", afterward LeBrix said, "if that's the kind of questions you're asking it might be better for you to leave" and the group made the insight checks to realize he might be more cooperative somewhere else. So on their way out they made a special effort to mention that they had a lead to the Thinking Man Tavern and were planning to go there after leaving the consulate. </p><p></p><p>While this was going on Rain managed to roll a nat20 on a perception roll for the scene upstairs, and given her rogue class, I figured it made sense that she noticed the evidence of the consular's office door having been picked, along with more signs that didn't match LeBrix's description of events. This was when they started getting interested in the consular, figuring anybody that did something to Nilasa probably had come out of his office. They asked to get a look at the schedule to see if he was supposed to be in his office currently. I said he was, but since the group didn't show much interest in talking to staff other than Nilasa's boyfriend, I used that to drop that the consular had met with someone earlier in the day, but left it vague, just the initials CC. After this they wanted to try to get into the consular's office, but needed to figure out how to get around the guard I had with them in place of LeBrix, so I turned to Faral and Blayre while they made plans.</p><p></p><p>Faral and Blayre got info from outside witnesses, and Blayre got one of his kobold messangers to go check out the alley and try and track the person that was reported to have gotten the bundle while they went back to check with the rest of the party. </p><p></p><p>They all got each other caught up, and were still set on trying to get inside the office. Blayre tried to talk his way past the guard, with his +0 to diplomacy not helping a bad roll, so he fell back to his strength and knocked the guard out. They stashed the body, and Rain got to work picking the lock again, and managed to get exactly what she needed to succeed. When she opens the door, and the consular asks what they're doing, her response is, "I'm here for the meeting, I'm CC". He's clearly not fooled and tries to force his way past into the hallway to call for help, they then knock him out too, and immediately move into the office along with the guard's body and try to barricade themselves. </p><p></p><p>I have guard show up at the door, and am starting to think about what kind of fight I'll need to run on the fly, when Heskan rolls a 19 (total = 28) on a bluff check to imitate the consular's voice. </p><p></p><p>Hesakan:"It's ok, I just knocked over my bookcase."</p><p></p><p>Guard: "Do you need a doctor"</p><p></p><p>Heskan: "<a href="http://www.hark.com/clips/qnywykfgsh-everythings-under-control" target="_blank">Everything's perfectly all right now. I'm fine, I'm all fine here now. Thank you. How are you?</a>"</p><p></p><p>Since Heskan's bluff check was better than Han Solo's, the group now had free access to the office of a foreign diplomat, as Faral put it, "if we're going to have an international incident, we might as well go all the way" and started going through the desk, and sticking anything of interest in a bag.</p><p></p><p>The next question was how to get out, and they wanted to take the consular with them, since they thought he was responsible for Nilasa's killing. The answer they came up with relied on Faral's technolgist theme creation. He had said he wanted to spend to the time between adventures rigging his companion contraption to be a cooler (inspired by the story I found RangerWickett had posted on one the other DM's reports, where his patron, the Father of Thunder, was revealed to have a weakness for beer). While I had pictured a small container, when he asked to try stashing the consular's body inside the cooler, I realized he was imagining something larger. By this time we were all laughing too much, for me to want to shoot that idea down, so the group made their escape, with the consular hidden. Their plan is to interrogate him, then leave them outside somewhere that might be sympathetic to the more traditional views ("a fey bar" as they put it) while reeking of the beer that got smashed to fit him inside. </p><p></p><p>So now I get to figure what the fall out of this will be, and would be open to suggestions. </p><p></p><p>1. The response of the higher ups in the RHC - while realistically I could imagine pulling something like that would get someone fired, unless they want to go freelance, I won't go that far. But I'm sure this will come up during the audit. It will also probably hurt their credibility when they ask to go after MacBannin and could work as an excuse as to way they get moved off the main investigation of him after this adventure. </p><p></p><p>2. Response from the Obscurati - actually probably doesn't change things much, since Creed will be coming after them anyway. Just gives a bit more incentive, since they've already tipped off that they're not buying the official story, and know about a CC at least. </p><p></p><p>3. Info that they stole from the office - I figure the official response will be to return things and apologize. Delft won't specifically ask to know what's in there, but won't mind hearing if there's any insight into the Danoran government that the team happens to know about. I'm thinking there might be some letters showing people back in Danor are questioning Lya's loyalties given her connection to Risur. There might be a high number of passport requests for people with a background in archeology. Any other suggestions of things that might be of interest that weren't in the already stolen bundle?</p><p></p><p>4. What the consular himself may know - I'm thinking not much, he's probably a similar level in the Ob as Creed, so he'll have a ring, but not know the goals. He's just been working to coordinate contacts for Creed, probably thinking he's running a spy operation for Danor.</p></blockquote><p></p>
[QUOTE="mcmillan, post: 6117816, member: 6681949"] As I hinted in the first post, the first session of Dying Skyseer was pretty eventful, so it's getting a bit more detail than I'll probably normally do. When they showed up at the consulate, they immediately latched onto the problems with the body being moved. They also gave the police officers at the scene a hard time for trying to leave all the work to them, and had them round up witnesses while they went to talk to LeBrix. After getting his story, they went to look at the body, and found pretty much all the info they could from that, so knew things didn't quite match what LeBrix told him. Rain and Heskan went to look at the scene upstairs, while the Blayre and Faral confronted LeBrix about the inconsistencies. When he initially denied knowing anything, Blayre got a bit "forceful", afterward LeBrix said, "if that's the kind of questions you're asking it might be better for you to leave" and the group made the insight checks to realize he might be more cooperative somewhere else. So on their way out they made a special effort to mention that they had a lead to the Thinking Man Tavern and were planning to go there after leaving the consulate. While this was going on Rain managed to roll a nat20 on a perception roll for the scene upstairs, and given her rogue class, I figured it made sense that she noticed the evidence of the consular's office door having been picked, along with more signs that didn't match LeBrix's description of events. This was when they started getting interested in the consular, figuring anybody that did something to Nilasa probably had come out of his office. They asked to get a look at the schedule to see if he was supposed to be in his office currently. I said he was, but since the group didn't show much interest in talking to staff other than Nilasa's boyfriend, I used that to drop that the consular had met with someone earlier in the day, but left it vague, just the initials CC. After this they wanted to try to get into the consular's office, but needed to figure out how to get around the guard I had with them in place of LeBrix, so I turned to Faral and Blayre while they made plans. Faral and Blayre got info from outside witnesses, and Blayre got one of his kobold messangers to go check out the alley and try and track the person that was reported to have gotten the bundle while they went back to check with the rest of the party. They all got each other caught up, and were still set on trying to get inside the office. Blayre tried to talk his way past the guard, with his +0 to diplomacy not helping a bad roll, so he fell back to his strength and knocked the guard out. They stashed the body, and Rain got to work picking the lock again, and managed to get exactly what she needed to succeed. When she opens the door, and the consular asks what they're doing, her response is, "I'm here for the meeting, I'm CC". He's clearly not fooled and tries to force his way past into the hallway to call for help, they then knock him out too, and immediately move into the office along with the guard's body and try to barricade themselves. I have guard show up at the door, and am starting to think about what kind of fight I'll need to run on the fly, when Heskan rolls a 19 (total = 28) on a bluff check to imitate the consular's voice. Hesakan:"It's ok, I just knocked over my bookcase." Guard: "Do you need a doctor" Heskan: "[URL="http://www.hark.com/clips/qnywykfgsh-everythings-under-control"]Everything's perfectly all right now. I'm fine, I'm all fine here now. Thank you. How are you?[/URL]" Since Heskan's bluff check was better than Han Solo's, the group now had free access to the office of a foreign diplomat, as Faral put it, "if we're going to have an international incident, we might as well go all the way" and started going through the desk, and sticking anything of interest in a bag. The next question was how to get out, and they wanted to take the consular with them, since they thought he was responsible for Nilasa's killing. The answer they came up with relied on Faral's technolgist theme creation. He had said he wanted to spend to the time between adventures rigging his companion contraption to be a cooler (inspired by the story I found RangerWickett had posted on one the other DM's reports, where his patron, the Father of Thunder, was revealed to have a weakness for beer). While I had pictured a small container, when he asked to try stashing the consular's body inside the cooler, I realized he was imagining something larger. By this time we were all laughing too much, for me to want to shoot that idea down, so the group made their escape, with the consular hidden. Their plan is to interrogate him, then leave them outside somewhere that might be sympathetic to the more traditional views ("a fey bar" as they put it) while reeking of the beer that got smashed to fit him inside. So now I get to figure what the fall out of this will be, and would be open to suggestions. 1. The response of the higher ups in the RHC - while realistically I could imagine pulling something like that would get someone fired, unless they want to go freelance, I won't go that far. But I'm sure this will come up during the audit. It will also probably hurt their credibility when they ask to go after MacBannin and could work as an excuse as to way they get moved off the main investigation of him after this adventure. 2. Response from the Obscurati - actually probably doesn't change things much, since Creed will be coming after them anyway. Just gives a bit more incentive, since they've already tipped off that they're not buying the official story, and know about a CC at least. 3. Info that they stole from the office - I figure the official response will be to return things and apologize. Delft won't specifically ask to know what's in there, but won't mind hearing if there's any insight into the Danoran government that the team happens to know about. I'm thinking there might be some letters showing people back in Danor are questioning Lya's loyalties given her connection to Risur. There might be a high number of passport requests for people with a background in archeology. Any other suggestions of things that might be of interest that weren't in the already stolen bundle? 4. What the consular himself may know - I'm thinking not much, he's probably a similar level in the Ob as Creed, so he'll have a ring, but not know the goals. He's just been working to coordinate contacts for Creed, probably thinking he's running a spy operation for Danor. [/QUOTE]
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