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General Tabletop Discussion
*Pathfinder & Starfinder
Cloning the PCs for a session
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<blockquote data-quote="knightofround" data-source="post: 5235449" data-attributes="member: 27884"><p>Depending upon how much time you have in your session, it might be interesting to run all four encounters simultaneously, one round at a time each. So each PC would have 4 versions of themselves. And then have the players share HP+healing surge+daily power tools simultaneously across all four encounters. But each PC in each encounter gets all full round of actions, and a full set of encounter powers. Because everything is happening simultaneously, the PCs know what happened in the previous "encounter" so you could heal damage done dealt in the previous one.</p><p></p><p>You'd just need to make sure that the NPCs are set at different initiative orders so a PC doesn't get single-round KOed by all four encounters mauling a single PC at the same time. You can be cautious too, by making all the encounters level or lower than the party...and if its too easy, toss in some reinforcements.</p><p></p><p>Course, that doesn't really have the "team building exercise" aspect to it...just a cool idea you inspired =)</p></blockquote><p></p>
[QUOTE="knightofround, post: 5235449, member: 27884"] Depending upon how much time you have in your session, it might be interesting to run all four encounters simultaneously, one round at a time each. So each PC would have 4 versions of themselves. And then have the players share HP+healing surge+daily power tools simultaneously across all four encounters. But each PC in each encounter gets all full round of actions, and a full set of encounter powers. Because everything is happening simultaneously, the PCs know what happened in the previous "encounter" so you could heal damage done dealt in the previous one. You'd just need to make sure that the NPCs are set at different initiative orders so a PC doesn't get single-round KOed by all four encounters mauling a single PC at the same time. You can be cautious too, by making all the encounters level or lower than the party...and if its too easy, toss in some reinforcements. Course, that doesn't really have the "team building exercise" aspect to it...just a cool idea you inspired =) [/QUOTE]
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Cloning the PCs for a session
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