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Cloron Shattersoul: Revisited!
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<blockquote data-quote="Iron Sheep" data-source="post: 1444029" data-attributes="member: 4965"><p>I don't have any of my 1E or 2E stuff handy, but apparently it has been stripped down a fair bit: it basically gains a negative energy touch attack with Con drain, a flamestrike which does a number of d6 equal to the character level of the death knight, and a fear aura. It gains cold and electricity immunity (the fire resistance comes from the orog), DR, SR, turn immunity plus the attract undead feature.</p><p></p><p>I personally think that the +3 CR for the template is a little high.</p><p> </p><p></p><p></p><p>It should be pretty simple to use this version of the death knight: the ability modifications and natural armour changes are the same, so it's just a matter of changing the special abilities and adding in the skill bonuses.</p><p></p><p>Immunity to fire isn't listed in either of the templates, and while it would be no problem to add it, you could also say that he had a <em>protection from elements (fire)</em> in effect if the fire damage was low enough to make that effective.</p><p></p><p>Other than the death knight template issues, is the rest of the character pretty much the sort of thing you were after?</p><p></p><p>I might play around with some of these changes this evening.</p></blockquote><p></p>
[QUOTE="Iron Sheep, post: 1444029, member: 4965"] I don't have any of my 1E or 2E stuff handy, but apparently it has been stripped down a fair bit: it basically gains a negative energy touch attack with Con drain, a flamestrike which does a number of d6 equal to the character level of the death knight, and a fear aura. It gains cold and electricity immunity (the fire resistance comes from the orog), DR, SR, turn immunity plus the attract undead feature. I personally think that the +3 CR for the template is a little high. It should be pretty simple to use this version of the death knight: the ability modifications and natural armour changes are the same, so it's just a matter of changing the special abilities and adding in the skill bonuses. Immunity to fire isn't listed in either of the templates, and while it would be no problem to add it, you could also say that he had a [I]protection from elements (fire)[/I] in effect if the fire damage was low enough to make that effective. Other than the death knight template issues, is the rest of the character pretty much the sort of thing you were after? I might play around with some of these changes this evening. [/QUOTE]
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