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Close Quarters Fighting and Reach
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<blockquote data-quote="Creat" data-source="post: 2029848" data-attributes="member: 15038"><p>Well to me close quater fighting clearly doesn't allow attacks of opportunity against opponents who have reach for the following reasons:</p><p>a) you can't attack limbs in DnD (at least afaik) AT ALL unless specifically mentioned in the creatures description (like the Hydra, but there are others as well), in which case its also alowed to sever the head or the limb that can be attacked (this actually is the reason for allowing this attack at all). If you could you could also ready an action every round to "attack his hand when he tries to hit me". That would make reach pretty much useless, except for only getting one attack instead of a full attack action.</p><p>b) If the feat would negate the reach-problem it would be mentioned in one form or the other in it's description. If it was meant to give you AoOs agains ALL creatures trying to grab (with or without improved grab) - even those out of reach - it would be mentioned, because as mentioned above attacking/severing limbs is normally not allowed in DnD (or I would always aim for severing a head and not just hitting him somewhere) and the Troll that grabs you is out of reach so you can't hit him.</p><p>c) if you argue that you could get the AoO when the creature drags you into your space or moves into yours, that can't work either because at that point the grab is already established and you count as grappled and as such you 1) can't make attacks of opportunity and 2) you probably can't use the weapon you're holding since it's not small I assume (which is the maximum size allowed when grappling).</p><p></p><p>This feat is already quite good the way it is. It allows you to make AoOs against everyone trying to grapple you AND add the caused damage to the grapple check. As a bonus you also get to make those AoOs against creatures with improved grab. If would also negate reach for the purpose of grappling attempts that would be a bit too much, and they would have mentioned it in the feat's description if that's what the designers intended. You don't just 'forget' something this significant if you wanted it to be this way.</p></blockquote><p></p>
[QUOTE="Creat, post: 2029848, member: 15038"] Well to me close quater fighting clearly doesn't allow attacks of opportunity against opponents who have reach for the following reasons: a) you can't attack limbs in DnD (at least afaik) AT ALL unless specifically mentioned in the creatures description (like the Hydra, but there are others as well), in which case its also alowed to sever the head or the limb that can be attacked (this actually is the reason for allowing this attack at all). If you could you could also ready an action every round to "attack his hand when he tries to hit me". That would make reach pretty much useless, except for only getting one attack instead of a full attack action. b) If the feat would negate the reach-problem it would be mentioned in one form or the other in it's description. If it was meant to give you AoOs agains ALL creatures trying to grab (with or without improved grab) - even those out of reach - it would be mentioned, because as mentioned above attacking/severing limbs is normally not allowed in DnD (or I would always aim for severing a head and not just hitting him somewhere) and the Troll that grabs you is out of reach so you can't hit him. c) if you argue that you could get the AoO when the creature drags you into your space or moves into yours, that can't work either because at that point the grab is already established and you count as grappled and as such you 1) can't make attacks of opportunity and 2) you probably can't use the weapon you're holding since it's not small I assume (which is the maximum size allowed when grappling). This feat is already quite good the way it is. It allows you to make AoOs against everyone trying to grapple you AND add the caused damage to the grapple check. As a bonus you also get to make those AoOs against creatures with improved grab. If would also negate reach for the purpose of grappling attempts that would be a bit too much, and they would have mentioned it in the feat's description if that's what the designers intended. You don't just 'forget' something this significant if you wanted it to be this way. [/QUOTE]
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Close Quarters Fighting and Reach
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