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Closed - 3.5 D&D adventure - Dangerous Legacy
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<blockquote data-quote="Vendetta" data-source="post: 2425533" data-attributes="member: 14961"><p><strong>oof - a big one coming...</strong></p><p></p><p></p><p></p><p>Somewhere in all that mess I had stated that we’d be using the PHB deities just to keep things simple. There were a couple of specific deities mentioned, I think; Thorus Odara, a Founder God and father of Thel’Loreen, the god who created the elves. As well, I mentioned Oberon, another Founder God of the Dwarves and Gnomes (though they each have radically different views of Oberon) If Dwarf, Elf, or Gnome interests you as a race, then I can give you information on those gods or you could use the PHB versions. </p><p></p><p>Taitzu52 requested specific gods. He is playing a paladin and wished for something different. The human mythology in my world is something akin to Greek Mythology (and dwarf to Norse) in that there are a plethora of gods and deities… far too many for me to go into… but I can provide more info if you know what you would like. So, taitzu chose to worship “The Twins” (from the human pantheon), Evradar and Omadon. </p><p></p><p>Halflings worship a goddess similar to Yondalla from the PHB, so I generally just say worship her… but in the world of Enber, Halflings tend to worship gods of convenience. (often pulling from the human pantheon of gods) and their goddess has several “aspects” from which a Halfling priest might worship. Regardless of which aspects are worshipped, she is universally referred to by Halflings as “The Provider”.</p><p></p><p>So, you can make it easy on yourself and just go with PHB, or if you would like to dig into something more specific to my novel’s world, just ask. I WONT be offended if you chose to just go PHB… I sort of encourage it for sake of ease. (Of course, I don’t mind digging into the details of the pantheons in my book… after all, it’s nice to dig into all that work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p><p></p><p> Nope. I tend to dislike the “Create a character and I’ll pick from the best” mentality. I’m not big on character creation… especially all the extra writing involved in trying to make “the best” one. I understand the reasoning behind those who use it and I think that for the most part, it works very well as intended… but since I don’t like doing it, I won’t make others do it either. So, no deadlines, no trying to make the better character, no “you have to be this class to fit group dynamics” and all that. I do a couple of things to try to ensure I don’t get fly by nighter gamers. First… your reading it… I’m kind of long winded. I think that if you plowed through all of the jibberish I have to say, then you’re already showing dedication. Second, I usually take a couple extra people than needed. The adventure is easy to scale for a larger group but when the inevitable person or two drop out, no need to go rushing off looking for new blood. It just happens to be a good time to do it right now as the adventure is really getting ready to kick off into high gear (at least, that is my hope). </p><p></p><p>So, no deadline. It would be nice to get the newly added characters involved soonish, though. There are so many jumping off points in which new people can join that it isn’t a problem if you can’t join for a month. (That would suck though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />) I just tend to write my adventures that way… makes life so much easier when adding new characters for the variety of reasons that you might need to. </p><p></p><p>As far as I’m concerned, you expressed interest, I say you’re in and now you just need to confirm that you are still interested. (which may take a dozen or so more questions, but don’t feel like you can’t ask. I have no problem answering them. I rather enjoy it and talking about my world and DMing)</p><p></p><p>That was kind of vague, I guess… did it answer your question adequately? </p><p></p><p>The only place (I think) that I went into the deities was in the character creation post, which is the first post in the <a href="http://www.enworld.org/forums/showthread.php?p=1963425#post1963425" target="_blank">Rogue Gallery</a> down in the race descriptions where you find information about the “Luck Dice” that I had previously mentioned. I give very, very brief descriptions of each of the races (There is some note for half orcs there) as they are in my world… so it is easy to miss <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, I’m sorry your other game died. PbP games tend to do that, unfortunately. In my two years, I’ve now got 22 characters that are lost to dead games… very sad indeed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> So… I feel your pain. However, hopefully you like what you see here and in the threads previously linked and maybe we can remedy that problem for you, sir.</p><p></p><p>I love rogues <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Boy, do you ask a big one, there. There is SO much to tell… what to tell, eh? Well, the basics… Enber is this huge valley where there is a lot of magic and wealth. Surrounding it is a HUGE mountain range, so big and nasty and impassable that the people of Enber just think that there is nothing else in the world but that valley. (I’m going to withhold information about the “beyond” for the later stages of the adventure… if you stick around for three or more years MUWAHAHAHA *cough cough choke gasp* excuse me, sorry)</p><p></p><p>Being a rich land, it seems there is always someone trying to conquer the whole darn thing. Every few hundred years there are some major war over something or other. But for the last 1,000 years or so, the races have steadily grown further apart, having less and less contact and just coexisting in the valley from their own little corner. This has created some strife, to be sure… but there has been peace.</p><p></p><p>Except for this one time, about 300 years ago when a very powerful elven wizard named Rox’Voroth nearly crushed and enslaved the entire valley. All of the heroes of each race came together and somehow managed to stop him… then they all just sort of went back to their homes and all the races went their own way once again.</p><p></p><p>In the <a href="http://www.enworld.org/forums/showthread.php?p=1963425#post1963425" target="_blank">Rogue Gallery</a>, on the first post toward the bottom is a brief description of the races as they are in Enber. When you decide on a race, I can give you more specific information, O.K.?</p><p></p><p> </p><p>Firstly, I hope you read the answer to that above and it works for you. To save space, I’m not going to copy it all here (This thing is long enough as it is)</p><p>Second; Complete Adventure is absolutely accepted. I LOVE that book. Both the scout and Ninja classes kick a whole lot of tail in the coolness factor in my book. So feel free to use it.</p><p>Third; No need to post mechanics. I’ve got the book and can look stuff up as needed. No need to waste time typing it out. (Though, if you buy a weapon for your roguey type from it, you might mention that it is from the CAdv because I tend to space out on stuff like that)</p><p></p><p>Half-elf Sorcerer</p><p>Human Paladin</p><p>Elf Swashbuckler (From Complete Warrior)</p><p>Human Warlock (From Complete Arcane) </p><p>And a Human Psychic Warrior/Barbarian (This player doesn’t post too often, kind of rare, so perhaps he might fade away, which would be a shame)</p><p></p><p>When I’ve run this game in the past, there was a Halfling Rogue / Cleric of luck and travel run as an NPC… he was a ton of fun (and I actually made the players pay him for healing… he was a shifty little bugger… but he eventually grew in loyalty as he got to know them and stopped charging them… of course, by then, they had a lot more money and it wouldn’t have hurt as much :evil<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So that would work. And… I don’t have the UA, so I don’t like to allow things that I don’t actually own. But it looks like that adds some pretty minor changes, giving only the advantage of the Knowledge Domain as a free, third domain and the Lore ability, which is like bardic knowledge. (Less hps, less weapon and armor proficiency, better skills… actually, this is somewhat closer to what I have in mind for clerics in my world I think… is there anything else about them that I should know about? The main reason I don’t allow stuff from books I don’t own is that I can’t prepair for surprises… and even if I know about things ahead of time, months down the line, I’ll forget that detail because it is not in a book that I flip through time to time… so I very well might allow the cloistered cleric variant, because, as I said, it reminds me of how I wanted to work out clerics in my world (they have more domains to chose from, more than two usually and have access to feats that allow them to spontaneously cast spells from their domain lists… but that’s not official so not in this game yet.</p><p></p><p></p><p>Bob, I’ve heard such good things about you as an RPer that I couldn’t possibly turn you down if you wanted in. Especially since we lost out on that opportunity to play in the old west as the Sharp Brothers. Man, that would have been a hoot.</p><p></p><p></p><p>The only thing the group might need would be a cleric. If we are lucky, two of those who expressed interest were interested in playing a cleric… so one should be a go… Two is always great for the survival rate of a party. I’ve run this adventure with two clerics and it went very nicely! The group is rounded out decently… so unless the new batch of players all decide to go with a spell-flinger of some sort, you should be ok with one. Likewise, it looks like players can pretty much choose whatever available class they wish and the party will work out.</p><p></p><p>Thanks for your interest and I’ll be looking forward to getting confirmation in your desire to join the game. Feel free to continue asking questions here if you need (or you could email me if you like; <a href="mailto:rahjr2k@hotmail.com">rahjr2k@hotmail.com</a>) . I enjoy answering them.</p><p></p><p>Sorry I’m so longwinded <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Vendetta, post: 2425533, member: 14961"] [b]oof - a big one coming...[/b] Somewhere in all that mess I had stated that we’d be using the PHB deities just to keep things simple. There were a couple of specific deities mentioned, I think; Thorus Odara, a Founder God and father of Thel’Loreen, the god who created the elves. As well, I mentioned Oberon, another Founder God of the Dwarves and Gnomes (though they each have radically different views of Oberon) If Dwarf, Elf, or Gnome interests you as a race, then I can give you information on those gods or you could use the PHB versions. Taitzu52 requested specific gods. He is playing a paladin and wished for something different. The human mythology in my world is something akin to Greek Mythology (and dwarf to Norse) in that there are a plethora of gods and deities… far too many for me to go into… but I can provide more info if you know what you would like. So, taitzu chose to worship “The Twins” (from the human pantheon), Evradar and Omadon. Halflings worship a goddess similar to Yondalla from the PHB, so I generally just say worship her… but in the world of Enber, Halflings tend to worship gods of convenience. (often pulling from the human pantheon of gods) and their goddess has several “aspects” from which a Halfling priest might worship. Regardless of which aspects are worshipped, she is universally referred to by Halflings as “The Provider”. So, you can make it easy on yourself and just go with PHB, or if you would like to dig into something more specific to my novel’s world, just ask. I WONT be offended if you chose to just go PHB… I sort of encourage it for sake of ease. (Of course, I don’t mind digging into the details of the pantheons in my book… after all, it’s nice to dig into all that work :D) Nope. I tend to dislike the “Create a character and I’ll pick from the best” mentality. I’m not big on character creation… especially all the extra writing involved in trying to make “the best” one. I understand the reasoning behind those who use it and I think that for the most part, it works very well as intended… but since I don’t like doing it, I won’t make others do it either. So, no deadlines, no trying to make the better character, no “you have to be this class to fit group dynamics” and all that. I do a couple of things to try to ensure I don’t get fly by nighter gamers. First… your reading it… I’m kind of long winded. I think that if you plowed through all of the jibberish I have to say, then you’re already showing dedication. Second, I usually take a couple extra people than needed. The adventure is easy to scale for a larger group but when the inevitable person or two drop out, no need to go rushing off looking for new blood. It just happens to be a good time to do it right now as the adventure is really getting ready to kick off into high gear (at least, that is my hope). So, no deadline. It would be nice to get the newly added characters involved soonish, though. There are so many jumping off points in which new people can join that it isn’t a problem if you can’t join for a month. (That would suck though :D) I just tend to write my adventures that way… makes life so much easier when adding new characters for the variety of reasons that you might need to. As far as I’m concerned, you expressed interest, I say you’re in and now you just need to confirm that you are still interested. (which may take a dozen or so more questions, but don’t feel like you can’t ask. I have no problem answering them. I rather enjoy it and talking about my world and DMing) That was kind of vague, I guess… did it answer your question adequately? The only place (I think) that I went into the deities was in the character creation post, which is the first post in the [url= http://www.enworld.org/forums/showthread.php?p=1963425#post1963425 ]Rogue Gallery[/url] down in the race descriptions where you find information about the “Luck Dice” that I had previously mentioned. I give very, very brief descriptions of each of the races (There is some note for half orcs there) as they are in my world… so it is easy to miss :D Anyway, I’m sorry your other game died. PbP games tend to do that, unfortunately. In my two years, I’ve now got 22 characters that are lost to dead games… very sad indeed :( So… I feel your pain. However, hopefully you like what you see here and in the threads previously linked and maybe we can remedy that problem for you, sir. I love rogues :D Boy, do you ask a big one, there. There is SO much to tell… what to tell, eh? Well, the basics… Enber is this huge valley where there is a lot of magic and wealth. Surrounding it is a HUGE mountain range, so big and nasty and impassable that the people of Enber just think that there is nothing else in the world but that valley. (I’m going to withhold information about the “beyond” for the later stages of the adventure… if you stick around for three or more years MUWAHAHAHA *cough cough choke gasp* excuse me, sorry) Being a rich land, it seems there is always someone trying to conquer the whole darn thing. Every few hundred years there are some major war over something or other. But for the last 1,000 years or so, the races have steadily grown further apart, having less and less contact and just coexisting in the valley from their own little corner. This has created some strife, to be sure… but there has been peace. Except for this one time, about 300 years ago when a very powerful elven wizard named Rox’Voroth nearly crushed and enslaved the entire valley. All of the heroes of each race came together and somehow managed to stop him… then they all just sort of went back to their homes and all the races went their own way once again. In the [url= http://www.enworld.org/forums/showthread.php?p=1963425#post1963425 ]Rogue Gallery[/url], on the first post toward the bottom is a brief description of the races as they are in Enber. When you decide on a race, I can give you more specific information, O.K.? Firstly, I hope you read the answer to that above and it works for you. To save space, I’m not going to copy it all here (This thing is long enough as it is) Second; Complete Adventure is absolutely accepted. I LOVE that book. Both the scout and Ninja classes kick a whole lot of tail in the coolness factor in my book. So feel free to use it. Third; No need to post mechanics. I’ve got the book and can look stuff up as needed. No need to waste time typing it out. (Though, if you buy a weapon for your roguey type from it, you might mention that it is from the CAdv because I tend to space out on stuff like that) Half-elf Sorcerer Human Paladin Elf Swashbuckler (From Complete Warrior) Human Warlock (From Complete Arcane) And a Human Psychic Warrior/Barbarian (This player doesn’t post too often, kind of rare, so perhaps he might fade away, which would be a shame) When I’ve run this game in the past, there was a Halfling Rogue / Cleric of luck and travel run as an NPC… he was a ton of fun (and I actually made the players pay him for healing… he was a shifty little bugger… but he eventually grew in loyalty as he got to know them and stopped charging them… of course, by then, they had a lot more money and it wouldn’t have hurt as much :evil:) So that would work. And… I don’t have the UA, so I don’t like to allow things that I don’t actually own. But it looks like that adds some pretty minor changes, giving only the advantage of the Knowledge Domain as a free, third domain and the Lore ability, which is like bardic knowledge. (Less hps, less weapon and armor proficiency, better skills… actually, this is somewhat closer to what I have in mind for clerics in my world I think… is there anything else about them that I should know about? The main reason I don’t allow stuff from books I don’t own is that I can’t prepair for surprises… and even if I know about things ahead of time, months down the line, I’ll forget that detail because it is not in a book that I flip through time to time… so I very well might allow the cloistered cleric variant, because, as I said, it reminds me of how I wanted to work out clerics in my world (they have more domains to chose from, more than two usually and have access to feats that allow them to spontaneously cast spells from their domain lists… but that’s not official so not in this game yet. Bob, I’ve heard such good things about you as an RPer that I couldn’t possibly turn you down if you wanted in. Especially since we lost out on that opportunity to play in the old west as the Sharp Brothers. Man, that would have been a hoot. The only thing the group might need would be a cleric. If we are lucky, two of those who expressed interest were interested in playing a cleric… so one should be a go… Two is always great for the survival rate of a party. I’ve run this adventure with two clerics and it went very nicely! The group is rounded out decently… so unless the new batch of players all decide to go with a spell-flinger of some sort, you should be ok with one. Likewise, it looks like players can pretty much choose whatever available class they wish and the party will work out. Thanks for your interest and I’ll be looking forward to getting confirmation in your desire to join the game. Feel free to continue asking questions here if you need (or you could email me if you like; [email]rahjr2k@hotmail.com[/email]) . I enjoy answering them. Sorry I’m so longwinded :D [/QUOTE]
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