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Closed - 3.5 D&D adventure - Dangerous Legacy
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<blockquote data-quote="groggy" data-source="post: 2438196" data-attributes="member: 34574"><p><strong>Ehliia Sorn</strong></p><p><strong>Female Human Druid 3</strong></p><p> </p><p><strong>Alignment</strong>: NG</p><p><strong>Deity</strong>: ??</p><p><strong>Age</strong>: 21</p><p><strong>Height</strong>: 5'7"</p><p><strong>Weight</strong>: 107</p><p><strong>Eyes</strong>: Green</p><p><strong>Hair</strong>: Black</p><p><strong>Skin</strong>: Pale</p><p> </p><p><strong>Abilities</strong>:</p><p><strong>STR</strong>: 8 (-1)</p><p><strong>DEX</strong>: 8 (-1)</p><p><strong>CON</strong>: 11 (+1)</p><p><strong>INT</strong>: 16 (+3)</p><p><strong>WIS</strong>: 18 (+4)</p><p><strong>CHA</strong>: 14 (+2)</p><p> </p><p><strong>Combat Stats</strong>:</p><p><strong>HD</strong>: 3d8 + 3</p><p><strong>HP</strong>: 22 [8 + 6 + 5]</p><p><strong>Speed</strong>: 30'</p><p><strong>AC</strong>: 14, <strong>flatfooted </strong>14, <strong>touch </strong>9</p><p><strong>Initiative</strong>: -1</p><p><strong>Dmg Red</strong>: --/---</p><p><strong>SR</strong>: --</p><p><strong>BAB</strong>: +2</p><p><strong>Grapple</strong>: -1</p><p> </p><p><strong>Saves</strong>:</p><p><strong>Fort</strong>: +5 [+3 base + 2 Con]</p><p><strong>Reflex</strong>: +0 [+1 base - 1 Dex]</p><p><strong>Will</strong>: +7 [+3 base + 4 Wis]</p><p> </p><p><strong>Weaponry</strong>:</p><p>-Club: Attack +1 (1d6/x2)</p><p>-Sling (30 bullets): Attack +1 (1d4/50ft/x2)</p><p> </p><p><strong>Skill points</strong>: 48 total/8 per level</p><p><strong>Skills</strong>:</p><p>Concentration: +7 [6 ranks + 1 Con]</p><p>Diplomacy: +4 [2 ranks + 2 Cha]</p><p>Handle Animal: +8 [6 ranks + 2 Cha]</p><p>Heal: +7 [3 ranks + 4 Wis]</p><p>Knowledge(nature): +11 [6 ranks + 3 Int + 2 Nature sense]</p><p>Listen: +12 [6 ranks + 4 Wis + 2 Alertness]</p><p>Spellcraft +6 [3 ranks + 3 Int]</p><p>Spot: +12 [6 ranks + 4 Wis + 2 Alertness]</p><p>Survival: +12 [6 ranks + 4 Wis + 2 Nature sense]</p><p>Search: +4 [1 rank + 3 Int]</p><p>Bluff: +3 [1 rank + 2 Cha]</p><p> </p><p><strong>Feats</strong>:</p><p>Human: Endurance</p><p>Bonus: Alertness</p><p>Druid 1: Extend Spell</p><p> </p><p><strong>Spells</strong>: 4/3/2</p><p>0 level: 4, DC 14</p><p>-<em>guidance, guidance, purify food + drink, create water</em></p><p>1st level: 3, DC 15</p><p>-<em>entangle, lesser vigor, shillelagh</em></p><p>2nd level: 2, DC 16</p><p>-<em>embrace the wild, bull's strength</em></p><p> </p><p>[CODE]Common [i]embrace the wild[/i] forms:</p><p>Porpoise: Blindsight 120', Low-light vision</p><p>Shark: Blindsense 30', Keen Scent 180'</p><p>Eagle: Spot +14, Low-light vision</p><p>Wolverine: Low-light vision, scent</p><p>[/CODE] </p><p> </p><p><strong>Languages</strong>: Common, Druidic, Sylvan, Elven, Orc</p><p> </p><p><strong>Equipment</strong>: </p><p>Sling (30 bullets) 3sp</p><p>Club</p><p>Studded leather 25gp +3/+5</p><p>Heavy wooden shield 7gp +2</p><p>Backpack 2gp</p><p>Blanket 5sp</p><p>Sack/10 days rations 5gp</p><p>Waterskin 1gp</p><p>Money: 39gp</p><p> </p><p><strong>Animal Companion</strong></p><p>[CODE][b]Moons[/b]</p><p>[b]Wolf Animal Companion[/b]</p><p>[b]Large Magical Beast[/b]</p><p>[b]Hit Dice[/b]: 4d8 + 16 (37hp)</p><p>[b]Initiative[/b]: +2</p><p>[b]Speed[/b]: 50ft</p><p>[b]AC[/b]: 17, touch 15, flatfooted 15</p><p>[b]BAB/Grapple[/b]: +3/+9</p><p>[b]Attack[/b]: Bite +9 (1d8+6)</p><p>[b]Full Attack[/b]: Bite +9 (1d8+6)</p><p>[b]Space/Reach[/b]: 10ft/10ft</p><p>[b]Special Attacks[/b]: Trip</p><p>[b]Special Qualities[/b]: Low-light vision, scent, link, share spell, evasion</p><p>[b]Saves[/b]: Fort +8, Ref +6, Will +1</p><p>[b]Abilities[/b]: Str 22, Dex 14, Con 19, Int 2, Wis 12, Cha 6</p><p>[b]Skills[/b]: Hide +3, Listen +3, Move Silently +4, Spot +3, Survival +1</p><p>[b]Feats[/b]: Track, Weapon Focus (bite), Improved Natural Armor</p><p> </p><p>[b]Trip (Ex)[/b]: A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier, +4 for large size) as a free action without making a touch attack or provoking an AOO. If the attack fails, the opponent cannot react to trip the wolf.</p><p>[b]Skills[/b]: Wolves have a +4 racial bonus to Survival checks when tracking by scent.</p><p>[b]Evasion (Ex)[/b]: Reflex save for no damage</p><p>[b]Tricks[/b]: Attack, defend, come, heel, down, track, guard, stay</p><p>[/CODE] </p><p> </p><p><strong>Personal Information</strong>:</p><p><strong>Appearance</strong>:</p><p>Looking like a stiff breeze could knock her over, Ehliia (Ehli for short) is as far away from an imposing figure as one could get. Her wild black hair is knotted into itself and hangs in thick cords almost to her waist, the color dark enough to almost--but not quite--match the searching eyes in her pale, pale face. Long of limb and willowy, Ehli moves stiffly, as if uncomfortable in her own skin, or cradling injuries that none but her can see. A noticeable limp accompanies her every step, and she holds her left arm fast against her side, rarely employing it unless necessary.</p><p> </p><p>What Ehli lacks in size and presence is easily made up by Moon, the enormous forest wolf that dogs her every step. Mottled brown and grey, with penetrating yellow eyes, the wolf rediates power at a primal level. At the shoulder of a height with Ehli, Moon is fiercely protective of his master, and can often be seen allowing her to lean against him as the pair walk.</p><p> </p><p><strong>Personality</strong>:</p><p>Though her body is weak, anyone mistaking that for weakness of mind is in for a shock when dealing with the druid. Generally affable and of a mild disposition when dealing with topics that are of no interest to her, Ehli is a fierce opponent when challenged. Her intellect is keen, and she plays to her frailty when it is to her advantage. A quick wit lies buried within her, and only surfaces around those she trusts--a ready quip is a sure sign of respect from the lass.</p><p> </p><p>Moon, being a large, mean wolf, has the personality that one can expect from a large, mean wolf. Namely, mean. And large.</p><p> </p><p> </p><p><strong>Background</strong>:</p><p>Coming soon!</p><p> </p><p>Just missing some info about your world for the background--I'd like to make it specific to a place, as well as a possible list of deities for a druid. Ehli is more an 'animal' druid than 'leafy things' druid, if that helps.</p></blockquote><p></p>
[QUOTE="groggy, post: 2438196, member: 34574"] [b]Ehliia Sorn[/b] [b]Female Human Druid 3[/b] [b]Alignment[/b]: NG [b]Deity[/b]: ?? [b]Age[/b]: 21 [b]Height[/b]: 5'7" [b]Weight[/b]: 107 [b]Eyes[/b]: Green [b]Hair[/b]: Black [b]Skin[/b]: Pale [b]Abilities[/b]: [b]STR[/b]: 8 (-1) [b]DEX[/b]: 8 (-1) [b]CON[/b]: 11 (+1) [b]INT[/b]: 16 (+3) [b]WIS[/b]: 18 (+4) [b]CHA[/b]: 14 (+2) [b]Combat Stats[/b]: [b]HD[/b]: 3d8 + 3 [b]HP[/b]: 22 [8 + 6 + 5] [b]Speed[/b]: 30' [b]AC[/b]: 14, [b]flatfooted [/b]14, [b]touch [/b]9 [b]Initiative[/b]: -1 [b]Dmg Red[/b]: --/--- [b]SR[/b]: -- [b]BAB[/b]: +2 [b]Grapple[/b]: -1 [b]Saves[/b]: [b]Fort[/b]: +5 [+3 base + 2 Con] [b]Reflex[/b]: +0 [+1 base - 1 Dex] [b]Will[/b]: +7 [+3 base + 4 Wis] [b]Weaponry[/b]: -Club: Attack +1 (1d6/x2) -Sling (30 bullets): Attack +1 (1d4/50ft/x2) [b]Skill points[/b]: 48 total/8 per level [b]Skills[/b]: Concentration: +7 [6 ranks + 1 Con] Diplomacy: +4 [2 ranks + 2 Cha] Handle Animal: +8 [6 ranks + 2 Cha] Heal: +7 [3 ranks + 4 Wis] Knowledge(nature): +11 [6 ranks + 3 Int + 2 Nature sense] Listen: +12 [6 ranks + 4 Wis + 2 Alertness] Spellcraft +6 [3 ranks + 3 Int] Spot: +12 [6 ranks + 4 Wis + 2 Alertness] Survival: +12 [6 ranks + 4 Wis + 2 Nature sense] Search: +4 [1 rank + 3 Int] Bluff: +3 [1 rank + 2 Cha] [b]Feats[/b]: Human: Endurance Bonus: Alertness Druid 1: Extend Spell [b]Spells[/b]: 4/3/2 0 level: 4, DC 14 -[i]guidance, guidance, purify food + drink, create water[/i] 1st level: 3, DC 15 -[i]entangle, lesser vigor, shillelagh[/i] 2nd level: 2, DC 16 -[i]embrace the wild, bull's strength[/i] [CODE]Common [i]embrace the wild[/i] forms: Porpoise: Blindsight 120', Low-light vision Shark: Blindsense 30', Keen Scent 180' Eagle: Spot +14, Low-light vision Wolverine: Low-light vision, scent [/CODE] [b]Languages[/b]: Common, Druidic, Sylvan, Elven, Orc [b]Equipment[/b]: Sling (30 bullets) 3sp Club Studded leather 25gp +3/+5 Heavy wooden shield 7gp +2 Backpack 2gp Blanket 5sp Sack/10 days rations 5gp Waterskin 1gp Money: 39gp [b]Animal Companion[/b] [CODE][b]Moons[/b] [b]Wolf Animal Companion[/b] [b]Large Magical Beast[/b] [b]Hit Dice[/b]: 4d8 + 16 (37hp) [b]Initiative[/b]: +2 [b]Speed[/b]: 50ft [b]AC[/b]: 17, touch 15, flatfooted 15 [b]BAB/Grapple[/b]: +3/+9 [b]Attack[/b]: Bite +9 (1d8+6) [b]Full Attack[/b]: Bite +9 (1d8+6) [b]Space/Reach[/b]: 10ft/10ft [b]Special Attacks[/b]: Trip [b]Special Qualities[/b]: Low-light vision, scent, link, share spell, evasion [b]Saves[/b]: Fort +8, Ref +6, Will +1 [b]Abilities[/b]: Str 22, Dex 14, Con 19, Int 2, Wis 12, Cha 6 [b]Skills[/b]: Hide +3, Listen +3, Move Silently +4, Spot +3, Survival +1 [b]Feats[/b]: Track, Weapon Focus (bite), Improved Natural Armor [b]Trip (Ex)[/b]: A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier, +4 for large size) as a free action without making a touch attack or provoking an AOO. If the attack fails, the opponent cannot react to trip the wolf. [b]Skills[/b]: Wolves have a +4 racial bonus to Survival checks when tracking by scent. [b]Evasion (Ex)[/b]: Reflex save for no damage [b]Tricks[/b]: Attack, defend, come, heel, down, track, guard, stay [/CODE] [b]Personal Information[/b]: [b]Appearance[/b]: Looking like a stiff breeze could knock her over, Ehliia (Ehli for short) is as far away from an imposing figure as one could get. Her wild black hair is knotted into itself and hangs in thick cords almost to her waist, the color dark enough to almost--but not quite--match the searching eyes in her pale, pale face. Long of limb and willowy, Ehli moves stiffly, as if uncomfortable in her own skin, or cradling injuries that none but her can see. A noticeable limp accompanies her every step, and she holds her left arm fast against her side, rarely employing it unless necessary. What Ehli lacks in size and presence is easily made up by Moon, the enormous forest wolf that dogs her every step. Mottled brown and grey, with penetrating yellow eyes, the wolf rediates power at a primal level. At the shoulder of a height with Ehli, Moon is fiercely protective of his master, and can often be seen allowing her to lean against him as the pair walk. [b]Personality[/b]: Though her body is weak, anyone mistaking that for weakness of mind is in for a shock when dealing with the druid. Generally affable and of a mild disposition when dealing with topics that are of no interest to her, Ehli is a fierce opponent when challenged. Her intellect is keen, and she plays to her frailty when it is to her advantage. A quick wit lies buried within her, and only surfaces around those she trusts--a ready quip is a sure sign of respect from the lass. Moon, being a large, mean wolf, has the personality that one can expect from a large, mean wolf. Namely, mean. And large. [b]Background[/b]: Coming soon! Just missing some info about your world for the background--I'd like to make it specific to a place, as well as a possible list of deities for a druid. Ehli is more an 'animal' druid than 'leafy things' druid, if that helps. [/QUOTE]
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