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Closed - 3.5 D&D adventure - Dangerous Legacy
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<blockquote data-quote="Ferrix" data-source="post: 2443874" data-attributes="member: 6115"><p>[CODE][B]Name:[/B] Odo</p><p>[B]Class:[/B] Rogue 1/Cloistered Cleric 2</p><p>[B]Race:[/B] Halfling</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic ummmm shiny?</p><p>[B]Deity:[/B] </p><p></p><p>[B]Str:[/B] 10 +0 (4p.) [B]Level:[/B] 3 [B]XP:[/B] 3000</p><p>[B]Dex:[/B] 16 +3 (6p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (3d6+3)</p><p>[B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] -3 [B]Luck Dice:[/B] 2d8</p><p>[B]Int:[/B] 13 +1 (5p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] --</p><p>[B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +7 [B]Spell Save:[/B] --</p><p>[B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +1 +1 +5</p><p>[B]Ref:[/B] 2 +3 +1 +6</p><p>[B]Will:[/B] 3 +3 +1 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Short Sword +5 1d4 19-20x2</p><p>Dagger, ranged +6 1d3 19-20x2</p><p>Sling +6 1d3 20x2</p><p></p><p>[B]Languages:[/B] Common, Halfling, Elven</p><p></p><p>[B]Abilities:[/B] +2 racial bonus on listen, climb, jump and move silently, +1 racial bonus on attacks with thrown weapons and slings, +1 racial bonus on all saves, +1 morale bonus on saves against fear; sneak attack +1d6, trapfinding; lore, knowledge domain, luck domain, trickery domain.</p><p></p><p>[B]Feats:[/B] Improved Initiative, Point Blank Shot, Weapon Finesse</p><p></p><p>[B]Skill Points:[/B] 50 [B]Max Ranks:[/B] 6/3</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 6 +2 +8</p><p>Sense Motive 6 +3 +9</p><p>Profession: Gambler 4 +3 +7</p><p>Sleight of Hand 6 +3 +2 +11</p><p>Knowledge: Local 6 +1 +7</p><p>Gather Information 4 +2 +2 +8</p><p>Diplomacy 6 +2 +4 +12</p><p>Tumble 6 +3 +9</p><p>Spot 4 +3 +7</p><p>Heal 2 +3 +5</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Short Sword 10gp 1lb</p><p>Dagger 2gp .5lb</p><p>Sling 0gp -lb</p><p>Bullets (10) 1sp 2.5lb</p><p>Studded Leather 25gp 10lb</p><p>Adventurer’s Outfit -gp -lb</p><p>Backpack 2gp .5lb</p><p>Folding Table Case 5gp 2.5lb</p><p>Deck of Cards, Ivory 25gp -lb</p><p>Dice, Silvered 25gp -lb</p><p>Hammock 5gp .5lb</p><p>Spell Component Pouch 5gp 1.5lb</p><p>Hooded Lantern 7gp 1lb</p><p>Oil -5 flasks 5sp 2.5lb</p><p>Flint and Steel 1gp -lb</p><p>Whetstone 2cp .5lb</p><p>Trail Rations -4 days 2gp 1lb</p><p>Waterskin 1gp 1lb</p><p></p><p>Pony 30gp -lb</p><p>-Riding Saddle 10gp -lb</p><p>-Bit and Bridle 2gp 1lb</p><p>-Saddlebags 4gp 8lb</p><p>[B]Total Weight:[/B]XXlb [B]Money:[/B] 50gp 3sp 8cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 25 50 75 150 750</p><p></p><p>[B]Age:[/B] 22</p><p>[B]Height:[/B] 3'1"</p><p>[B]Weight:[/B] 35lb</p><p>[B]Eyes:[/B] Light grey</p><p>[B]Hair:[/B] Dirty blond</p><p>[B]Skin:[/B] Tanned[/CODE]</p><p></p><p><strong>Commonly Prepared Spells:</strong></p><p><strong>0th Level:</strong> <em>Guidance, Guidance, Light, Mending</em></p><p><strong>1st Level:</strong> <em>Obscuring Mist, Command, Doom, Disguise Self (d)</em></p><p></p><p><strong>Appearance:</strong> Odo would generally come off as your typical halfling, except for his eyes, two pale grey orbs which often seem glazed over. He wears a dark brown cloak over a simple cotton tunic and leather breeches. Shielding his eyes from the sun and from your gaze is a black felt bowler hat.</p><p></p><p><strong>Background:</strong> Growing up a halfling in the Lomis Valley is all fine and dandy, at least for most halflings. Sure, the celebrations are great, the halfling lass’ fine to dandy with, the meals excellent and the lazy summers lazy, but I need more. At sixteen, I tossed my dice in my bags and off I went, nothing has stopped me since then.</p><p></p><p>I’ve wondering through human lands, elven lands, and even a brief stint with the dwarves in their dour caves. But all in all, the place I like to be is at the table with a game of chance in front of me. Luck shines on me and I know it, I use it whenever I can. Sure it’s fickle sometimes, but you get what you take, so long as it’s more than you give, what’s the harm done, to me anyways.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2443874, member: 6115"] [CODE][B]Name:[/B] Odo [B]Class:[/B] Rogue 1/Cloistered Cleric 2 [B]Race:[/B] Halfling [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic ummmm shiny? [B]Deity:[/B] [B]Str:[/B] 10 +0 (4p.) [B]Level:[/B] 3 [B]XP:[/B] 3000 [B]Dex:[/B] 16 +3 (6p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (3d6+3) [B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] -3 [B]Luck Dice:[/B] 2d8 [B]Int:[/B] 13 +1 (5p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -- [B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +7 [B]Spell Save:[/B] -- [B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +1 +1 +5 [B]Ref:[/B] 2 +3 +1 +6 [B]Will:[/B] 3 +3 +1 +7 [B]Weapon Attack Damage Critical[/B] Short Sword +5 1d4 19-20x2 Dagger, ranged +6 1d3 19-20x2 Sling +6 1d3 20x2 [B]Languages:[/B] Common, Halfling, Elven [B]Abilities:[/B] +2 racial bonus on listen, climb, jump and move silently, +1 racial bonus on attacks with thrown weapons and slings, +1 racial bonus on all saves, +1 morale bonus on saves against fear; sneak attack +1d6, trapfinding; lore, knowledge domain, luck domain, trickery domain. [B]Feats:[/B] Improved Initiative, Point Blank Shot, Weapon Finesse [B]Skill Points:[/B] 50 [B]Max Ranks:[/B] 6/3 [B]Skills Ranks Mod Misc Total[/B] Bluff 6 +2 +8 Sense Motive 6 +3 +9 Profession: Gambler 4 +3 +7 Sleight of Hand 6 +3 +2 +11 Knowledge: Local 6 +1 +7 Gather Information 4 +2 +2 +8 Diplomacy 6 +2 +4 +12 Tumble 6 +3 +9 Spot 4 +3 +7 Heal 2 +3 +5 [B]Equipment: Cost Weight[/B] Short Sword 10gp 1lb Dagger 2gp .5lb Sling 0gp -lb Bullets (10) 1sp 2.5lb Studded Leather 25gp 10lb Adventurer’s Outfit -gp -lb Backpack 2gp .5lb Folding Table Case 5gp 2.5lb Deck of Cards, Ivory 25gp -lb Dice, Silvered 25gp -lb Hammock 5gp .5lb Spell Component Pouch 5gp 1.5lb Hooded Lantern 7gp 1lb Oil -5 flasks 5sp 2.5lb Flint and Steel 1gp -lb Whetstone 2cp .5lb Trail Rations -4 days 2gp 1lb Waterskin 1gp 1lb Pony 30gp -lb -Riding Saddle 10gp -lb -Bit and Bridle 2gp 1lb -Saddlebags 4gp 8lb [B]Total Weight:[/B]XXlb [B]Money:[/B] 50gp 3sp 8cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 25 50 75 150 750 [B]Age:[/B] 22 [B]Height:[/B] 3'1" [B]Weight:[/B] 35lb [B]Eyes:[/B] Light grey [B]Hair:[/B] Dirty blond [B]Skin:[/B] Tanned[/CODE] [B]Commonly Prepared Spells:[/B] [b]0th Level:[/b] [i]Guidance, Guidance, Light, Mending[/i] [b]1st Level:[/b] [i]Obscuring Mist, Command, Doom, Disguise Self (d)[/i] [B]Appearance:[/B] Odo would generally come off as your typical halfling, except for his eyes, two pale grey orbs which often seem glazed over. He wears a dark brown cloak over a simple cotton tunic and leather breeches. Shielding his eyes from the sun and from your gaze is a black felt bowler hat. [B]Background:[/B] Growing up a halfling in the Lomis Valley is all fine and dandy, at least for most halflings. Sure, the celebrations are great, the halfling lass’ fine to dandy with, the meals excellent and the lazy summers lazy, but I need more. At sixteen, I tossed my dice in my bags and off I went, nothing has stopped me since then. I’ve wondering through human lands, elven lands, and even a brief stint with the dwarves in their dour caves. But all in all, the place I like to be is at the table with a game of chance in front of me. Luck shines on me and I know it, I use it whenever I can. Sure it’s fickle sometimes, but you get what you take, so long as it’s more than you give, what’s the harm done, to me anyways. [/QUOTE]
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