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[Closed] 5e PbP game [OOC/Character sheets]
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<blockquote data-quote="Charwoman Gene" data-source="post: 6898689" data-attributes="member: 5044"><p><strong><span style="font-size: 15px">Bethany the Bold</span></strong></p><p><strong><em>Human (Variant) Fighter 8</em></strong></p><p><strong>Str</strong> 20 <strong>Dex</strong> 8 <strong>Con</strong> 18 <strong>Int</strong> 10 <strong>Wis</strong> 14 <strong>Cha</strong> 12</p><p>Powerful Array // Human (Variant) +1 STR / +1 CON // ASI Str +2, +1STr/Con</p><p>[ATTACH]76926[/ATTACH]</p><p>[sblock=Appearance & Personality]</p><p><strong>Hair:</strong> Dark Brown</p><p><strong>Eyes:</strong> Brown</p><p><strong>Skin:</strong> Fair</p><p><strong>Height:</strong> 6’3”</p><p><strong>Weight:</strong> 225 lb.</p><p><strong>Age:</strong> 23</p><p><strong>Description:</strong> </p><p>A statuesque woman, Bethany seems almost stern at first, but can warm up with those she is close to. Her long hair is usually worn coiled in a bun at the back of her head.</p><p></p><p><strong>Trait:</strong></p><p>She loves games of physical skill of all types. </p><p>Bethany reacts from her heart, not her head usually.</p><p><strong>Ideal:</strong> </p><p>The strong are obligated to help the weak.</p><p><strong>Bond:</strong></p><p>Bethany has no bonds to specific things, except her sense of honor and obligation to help people.</p><p><strong>Flaw:</strong></p><p>She is a notoriously bad gambler, her sense of risk and reward is skewed.</p><p></p><p>[/sblock]</p><p>[sblock=Stats]</p><p><strong>Class</strong> Fighter 8 (Battle Master)</p><p><strong>Background</strong> Soldier</p><p><strong>Alignment</strong> NG</p><p><strong>hp</strong> 84</p><p><strong>AC</strong> 21</p><p><strong>Speed</strong> 30</p><p><strong>Size</strong> Medium</p><p><strong>Passive perception</strong> 12</p><p><strong><u>SAVING THROWS</u></strong></p><p><strong><u>STR</u></strong> +8 <strong>DEX</strong> -1 <strong><u>CON</u></strong> +7 <strong>INT</strong> +0 <strong>WIS</strong> +2 <strong>CHA</strong> +1</p><p></p><p><strong><u>PROFICIENCIES</u></strong></p><p><strong>Armor</strong> All armor, shields</p><p><strong>Weapons</strong> Simple weapons, martial weapons</p><p><strong>Tools</strong> Dice, Cook’s Utensils, Vehicles(Land)</p><p><strong>Languages</strong> Common, Orcish</p><p></p><p><strong><u>SKILLS</u></strong></p><p>Acrobatics -1</p><p>Animal Handling +2</p><p>Arcana +0</p><p><strong>Athletics +8</strong></p><p>Deception +1</p><p>History +0</p><p><strong>Insight +5</strong></p><p><strong>Intimidation +4</strong></p><p>Investigation +0</p><p>Medicine +2</p><p>Nature +0</p><p><strong>Perception +5</strong></p><p>Performance +2</p><p>Persuasion +2</p><p>Religion +0</p><p>Sleight of Hand -1</p><p>Stealth -1</p><p><strong>Survival +5</strong></p><p></p><p><strong><u>COMBAT</u></strong></p><p><strong>Initiative</strong> +5</p><p><strong>Longsword +2</strong> <em>melee martial weapon: </em>+10/+10, 1d8+9 slashing damage, versatile</p><p><strong>Handaxe</strong> <em>melee simple weapon:</em> +8, 1d6+7 piercing damage, light, thrown 20/60</p><p></p><p></p><p><strong><u>CLASS FEATURES / FEATS</u></strong></p><p><strong>Background Feature:</strong> Military Rank</p><p>You have a military rank from your career as a soldier.</p><p>Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank.</p><p>You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use.</p><p>You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.</p><p></p><p><strong>Class: Fighter</strong></p><p>Fighting Style -- Dueling</p><p> Gain +2 bonus to damage rolls when wielding a melee weapon in one hand and no other weapon</p><p>Second Wind</p><p> Bonus Action, 1d10+8 healed [Short/Long Rest]</p><p>Action Surge (One use)</p><p> On your turn, one additional action [Short/Long Rest]</p><p>Extra Attack</p><p><strong>Martial Archetype: Battle Master</strong></p><p>Student of War: Cook’s Utensils</p><p>Know Your Enemy</p><p>Combat Superiority: 5d8 [Short/Long Rest]</p><p>Maneuvers: (Save DC: 16)</p><p>Goading Attack</p><p>Menacing Attack</p><p>Precision Attack</p><p>Rally</p><p>Riposte</p><p></p><p><strong>Feat:</strong> Shield Master</p><p>-Bonus Action. Shield Shove Opposed Athletics vs. Athletics or Acrobatics.</p><p>-Add Shield AC to Dex Save vs spell on only you</p><p>-No Damage on Successful Half damage saves</p><p><strong>Feat:</strong> Sentinel</p><p>-OA’s Stop movement</p><p>-OA’s on Disengage</p><p>-Foe attacks other, Reaction Melee Weapon Attack</p><p></p><p></p><p><strong><u>EQUIPMENT</u></strong></p><p><strong>Longsword +2</strong></p><p><strong>Shield +2</strong></p><p>Splint Mail</p><p>2 Hand axes</p><p>An insignia of rank</p><p>a trophy taken from a fallen enemy (piece of a banner)</p><p>a set of bone dice</p><p>a set of common clothes</p><p>belt pouch</p><p>Backpack</p><p>Bedroll</p><p>mess kit</p><p>Tinderbox</p><p>10 torches</p><p>10 days of rations</p><p>Waterskin</p><p>50 feet of hempen rope.</p><p>Cook’s Utensils</p><p></p><p><strong><em>Money:</em></strong> 109 gp</p><p>[/sblock]</p><p>[sblock=Goals and Background]</p><p>Background:</p><p>Bethany the Bold was the daughter of an innkeeper in Barovia. Her mother died in childbirth, so her dad raised her as best he could. She was fascinated by stories of battle travelers brought in, and when she was sixteen she ran off and joined an army... Now she has returned to Barovia and learned of her father's death. She is at a loss as to what is next.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 6898689, member: 5044"] [B][size=4]Bethany the Bold[/size][/B] [B][I]Human (Variant) Fighter 8[/I][/B] [B]Str[/B] 20 [B]Dex[/B] 8 [B]Con[/B] 18 [B]Int[/B] 10 [B]Wis[/B] 14 [B]Cha[/B] 12 Powerful Array // Human (Variant) +1 STR / +1 CON // ASI Str +2, +1STr/Con [ATTACH=CONFIG]76926._xfImport[/ATTACH] [sblock=Appearance & Personality] [b]Hair:[/b] Dark Brown [b]Eyes:[/b] Brown [b]Skin:[/b] Fair [b]Height:[/b] 6’3” [b]Weight:[/b] 225 lb. [b]Age:[/b] 23 [b]Description:[/b] A statuesque woman, Bethany seems almost stern at first, but can warm up with those she is close to. Her long hair is usually worn coiled in a bun at the back of her head. [b]Trait:[/b] She loves games of physical skill of all types. Bethany reacts from her heart, not her head usually. [b]Ideal:[/b] The strong are obligated to help the weak. [b]Bond:[/b] Bethany has no bonds to specific things, except her sense of honor and obligation to help people. [b]Flaw:[/b] She is a notoriously bad gambler, her sense of risk and reward is skewed. [/sblock] [sblock=Stats] [b]Class[/b] Fighter 8 (Battle Master) [b]Background[/b] Soldier [b]Alignment[/b] NG [B]hp[/B] 84 [B]AC[/B] 21 [B]Speed[/B] 30 [B]Size[/B] Medium [B]Passive perception[/B] 12 [B][U]SAVING THROWS[/U][/B] [B][u]STR[/u][/B] +8 [B]DEX[/B] -1 [B][u]CON[/u][/B] +7 [B]INT[/B] +0 [B]WIS[/B] +2 [B]CHA[/B] +1 [B][U]PROFICIENCIES[/U][/B] [B]Armor[/B] All armor, shields [B]Weapons[/B] Simple weapons, martial weapons [B]Tools[/B] Dice, Cook’s Utensils, Vehicles(Land) [b]Languages[/b] Common, Orcish [B][U]SKILLS[/U][/B] Acrobatics -1 Animal Handling +2 Arcana +0 [b]Athletics +8[/b] Deception +1 History +0 [b]Insight +5[/b] [b]Intimidation +4[/b] Investigation +0 Medicine +2 Nature +0 [b]Perception +5[/b] Performance +2 Persuasion +2 Religion +0 Sleight of Hand -1 Stealth -1 [b]Survival +5[/b] [B][U]COMBAT[/U][/B] [B]Initiative[/B] +5 [B]Longsword +2[/B] [I]melee martial weapon: [/I]+10/+10, 1d8+9 slashing damage, versatile [B]Handaxe[/B] [I]melee simple weapon:[/I] +8, 1d6+7 piercing damage, light, thrown 20/60 [B][U]CLASS FEATURES / FEATS[/U][/B] [B]Background Feature:[/B] Military Rank You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized. [B]Class: Fighter[/B] Fighting Style -- Dueling Gain +2 bonus to damage rolls when wielding a melee weapon in one hand and no other weapon Second Wind Bonus Action, 1d10+8 healed [Short/Long Rest] Action Surge (One use) On your turn, one additional action [Short/Long Rest] Extra Attack [b]Martial Archetype: Battle Master[/b] Student of War: Cook’s Utensils Know Your Enemy Combat Superiority: 5d8 [Short/Long Rest] Maneuvers: (Save DC: 16) Goading Attack Menacing Attack Precision Attack Rally Riposte [B]Feat:[/B] Shield Master -Bonus Action. Shield Shove Opposed Athletics vs. Athletics or Acrobatics. -Add Shield AC to Dex Save vs spell on only you -No Damage on Successful Half damage saves [B]Feat:[/B] Sentinel -OA’s Stop movement -OA’s on Disengage -Foe attacks other, Reaction Melee Weapon Attack [B][U]EQUIPMENT[/U][/B] [b]Longsword +2[/b] [b]Shield +2[/b] Splint Mail 2 Hand axes An insignia of rank a trophy taken from a fallen enemy (piece of a banner) a set of bone dice a set of common clothes belt pouch Backpack Bedroll mess kit Tinderbox 10 torches 10 days of rations Waterskin 50 feet of hempen rope. Cook’s Utensils [b][i]Money:[/i][/b] 109 gp [/sblock] [sblock=Goals and Background] Background: Bethany the Bold was the daughter of an innkeeper in Barovia. Her mother died in childbirth, so her dad raised her as best he could. She was fascinated by stories of battle travelers brought in, and when she was sixteen she ran off and joined an army... Now she has returned to Barovia and learned of her father's death. She is at a loss as to what is next. [/sblock] [/QUOTE]
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