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[Closed] A Divine Theater
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<blockquote data-quote="Serpenteye" data-source="post: 1352799" data-attributes="member: 1492"><p>Hmm, thanks. I was just wondering how suitable the land was for agriculture, how much water was available for irrigation (if irrigation was even needed), and what kind of animals were available for domestication. It looks pretty good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A normal Eagle (small) has a strength of 10, it's can carry up to 25 pounds without penlties. An advanced Eagle (2-3 HD, medium) has strength of 14 and can carry up to 58 pounds. The average halfling weighs 30-35 pounds. Would it be possible to train eagles as flying mounts for my halflings, or halfling children?</p><p>--</p><p></p><p>I'd prefer the first approach. The IR was probably too unrealistic for this kind of game. It would be silly to go from stone-age to atomic-age in a single generation (or 50). I envision this as more of a world-building game than a war-game.</p><p>If we want to incorporate a more IR-like element in the game we can do that at a later stage, when our nations have reached the early industrial era. Then it would be plausible with a rapid technological and magical evolution, and world-spanning wars and diplomacy. I like that idea. This first part of the game could be a way to determine the general culture and power-level of our nation in preparation for the war-game to come.</p></blockquote><p></p>
[QUOTE="Serpenteye, post: 1352799, member: 1492"] Hmm, thanks. I was just wondering how suitable the land was for agriculture, how much water was available for irrigation (if irrigation was even needed), and what kind of animals were available for domestication. It looks pretty good :) A normal Eagle (small) has a strength of 10, it's can carry up to 25 pounds without penlties. An advanced Eagle (2-3 HD, medium) has strength of 14 and can carry up to 58 pounds. The average halfling weighs 30-35 pounds. Would it be possible to train eagles as flying mounts for my halflings, or halfling children? -- I'd prefer the first approach. The IR was probably too unrealistic for this kind of game. It would be silly to go from stone-age to atomic-age in a single generation (or 50). I envision this as more of a world-building game than a war-game. If we want to incorporate a more IR-like element in the game we can do that at a later stage, when our nations have reached the early industrial era. Then it would be plausible with a rapid technological and magical evolution, and world-spanning wars and diplomacy. I like that idea. This first part of the game could be a way to determine the general culture and power-level of our nation in preparation for the war-game to come. [/QUOTE]
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