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<blockquote data-quote="ferretguy" data-source="post: 1571683" data-attributes="member: 13226"><p>Larsh 1st Level Orc Fighter Chaotic Neutral</p><p></p><p>Str:18 (14 6pts) +4</p><p>Dex: 10 (2pts) +0</p><p>Con: 14 (6pts) +2</p><p>Int: 14 (16 10pts) +2</p><p>Wis: 10 (12 4pts) +0</p><p>Chr: 6 (8 0pts) -2</p><p></p><p>Hits: 12</p><p>AC: 17 (touch 10 Flatfooted 17)</p><p>Saves:</p><p>Fort: +4......Ref: +0......Will: +2</p><p>Initiative: +4</p><p>BAB:+1</p><p>Melee: +5</p><p>Range: +1</p><p> </p><p>Feats:</p><p> Iron Will, Improved Initiative</p><p>Languages:</p><p>Commen, Orc, Goblin, Dwarven</p><p></p><p>Skills.....................Rank.........Stat...........Total</p><p>Know(Arcana).........+1............+2..............+3</p><p>Survival.................+1.............0................+1</p><p>Climb.....................+2............4................+6 (-1 armor)</p><p>Ride.......................+2............0................+2</p><p>Handle Animal..........+2............-2...............0</p><p>Spellcraft................+1............+2..............3</p><p></p><p>Armor</p><p>Chainmail +5 -5 check penelty 20' speed </p><p>Heavy wooden shield +2 -2 check penelty</p><p></p><p>Weapons:</p><p>Battleaxe 1d8+4 x3crit</p><p>Heavy Flail 1d10+6 (2 handed) 19-20/x2</p><p>Kukri (x2) 1d4 18-20/x2</p><p></p><p>Equipment:</p><p>Chainmail 40# 150gp</p><p>Heavy Wooden Shield 10# 7gp</p><p>Heavy Flail 10# 15gp</p><p>Battleaxe 6# 10gp</p><p>Kukri (x2) 4# 16gp</p><p>Backpack 2# 2gp</p><p>Bedroll 5# 1sp</p><p>Grappling Hook 4# 1gp</p><p>50' silk rope 5# 10gp</p><p>Whetstone(x2) 2# 4cp</p><p>1 Waterskin 4# 1gp</p><p>2 Sacks 1# 2sp</p><p></p><p>Total Encumberance:93# Light</p><p>Monies: 27gp 6sp 6cp</p><p></p><p>Background:</p><p> Larsh once was the typical orc. He lived for the tribe, glory in battle, to travel where ever the winds would blow. That all changed when a mage and his dogs came to his tribes temporary encampment. It seemed that his tribe had items that were needed for his arcane research, these same items were relics carried for many generations by his people. Needless to say the chieften was Very reluctant to give them up. This affront to the mages demands brought a frown to the humans face, but with a sigh and a word of power his chieften was dead. He then set his lackies loose and proceeded to attack the orc tribe.</p><p> As his people charged in a rage, Larsh was struck down by a magical bolt hurled by the mage, he stayed consious long enough to see the great warriors fall by the terrible power wielded by this human and his compainions.</p><p>As he lost consiousness he swore an oath to the Gods that if he were to survive he would live his life to revenge his people.</p><p> He awoke many days later, surrounded by his dead tribe, their corpses now food for the scavangers. He thanked the gods for the chance to revenge his people, but he knew that blindly rushing into battle would result in his death and the spirits of his people wandering without satisfaction for all eternity, so he has devoted himself to studying his enemy to find their weaknesses and their ways. When the time comes he will have his Revenge and mages will tremble at his name.</p><p></p><p>Appearance:</p><p> Typical of his race, Larsh is tall and strongly built standing at 6'3" weighing in at 260# dark of hair and brownish/yellow of skin. He is quite intellegent for an orc, but his appearance leaves alot to be desired. He bears scars throughout his body, with a ritualistic self scar of the Blood Hunt: A twisting repeating pattern of red and black marks cut deep into the face, neck and chest of an orc on a quest of revenge.</p><p> His equipment is maintained but well worn, nicks on his blades tell the stories of many battles.</p></blockquote><p></p>
[QUOTE="ferretguy, post: 1571683, member: 13226"] Larsh 1st Level Orc Fighter Chaotic Neutral Str:18 (14 6pts) +4 Dex: 10 (2pts) +0 Con: 14 (6pts) +2 Int: 14 (16 10pts) +2 Wis: 10 (12 4pts) +0 Chr: 6 (8 0pts) -2 Hits: 12 AC: 17 (touch 10 Flatfooted 17) Saves: Fort: +4......Ref: +0......Will: +2 Initiative: +4 BAB:+1 Melee: +5 Range: +1 Feats: Iron Will, Improved Initiative Languages: Commen, Orc, Goblin, Dwarven Skills.....................Rank.........Stat...........Total Know(Arcana).........+1............+2..............+3 Survival.................+1.............0................+1 Climb.....................+2............4................+6 (-1 armor) Ride.......................+2............0................+2 Handle Animal..........+2............-2...............0 Spellcraft................+1............+2..............3 Armor Chainmail +5 -5 check penelty 20' speed Heavy wooden shield +2 -2 check penelty Weapons: Battleaxe 1d8+4 x3crit Heavy Flail 1d10+6 (2 handed) 19-20/x2 Kukri (x2) 1d4 18-20/x2 Equipment: Chainmail 40# 150gp Heavy Wooden Shield 10# 7gp Heavy Flail 10# 15gp Battleaxe 6# 10gp Kukri (x2) 4# 16gp Backpack 2# 2gp Bedroll 5# 1sp Grappling Hook 4# 1gp 50' silk rope 5# 10gp Whetstone(x2) 2# 4cp 1 Waterskin 4# 1gp 2 Sacks 1# 2sp Total Encumberance:93# Light Monies: 27gp 6sp 6cp Background: Larsh once was the typical orc. He lived for the tribe, glory in battle, to travel where ever the winds would blow. That all changed when a mage and his dogs came to his tribes temporary encampment. It seemed that his tribe had items that were needed for his arcane research, these same items were relics carried for many generations by his people. Needless to say the chieften was Very reluctant to give them up. This affront to the mages demands brought a frown to the humans face, but with a sigh and a word of power his chieften was dead. He then set his lackies loose and proceeded to attack the orc tribe. As his people charged in a rage, Larsh was struck down by a magical bolt hurled by the mage, he stayed consious long enough to see the great warriors fall by the terrible power wielded by this human and his compainions. As he lost consiousness he swore an oath to the Gods that if he were to survive he would live his life to revenge his people. He awoke many days later, surrounded by his dead tribe, their corpses now food for the scavangers. He thanked the gods for the chance to revenge his people, but he knew that blindly rushing into battle would result in his death and the spirits of his people wandering without satisfaction for all eternity, so he has devoted himself to studying his enemy to find their weaknesses and their ways. When the time comes he will have his Revenge and mages will tremble at his name. Appearance: Typical of his race, Larsh is tall and strongly built standing at 6'3" weighing in at 260# dark of hair and brownish/yellow of skin. He is quite intellegent for an orc, but his appearance leaves alot to be desired. He bears scars throughout his body, with a ritualistic self scar of the Blood Hunt: A twisting repeating pattern of red and black marks cut deep into the face, neck and chest of an orc on a quest of revenge. His equipment is maintained but well worn, nicks on his blades tell the stories of many battles. [/QUOTE]
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