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[Closed] D&D5th Against the Slavelords
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<blockquote data-quote="Cathmore" data-source="post: 6798387" data-attributes="member: 6774799"><p>I made him an archer, but looking at the other characters we don't seem to have much in the way of frontliners. Perhaps I should change him up?</p><p></p><p>[sblock=Cedric White, Bastard Ranger]Name: Cedric White </p><p>Class and Level: Ranger (Hunter) 5</p><p>Background: Bastard</p><p>Race: Human</p><p>Alignment: Chaotic Good</p><p>XP: 6500</p><p></p><p>STR 8</p><p>DEX 18</p><p>CON 12</p><p>INT 12</p><p>WIS 16</p><p>CHA 8</p><p></p><p>Proficiency Bonus: +3</p><p>Initiative: +4</p><p>HP: 39 (5d10+5 CON)</p><p>Speed: 30</p><p>AC: 16</p><p>Spell Save DC: 14</p><p>Languages: Common, Elvish, Gnomish</p><p></p><p>Human Features:</p><p>Bonus Feat (Sharpshooter)</p><p>Bonus Skill Proficiency (Acrobatics)</p><p>Bonus Language (Elvish)</p><p></p><p>Ranger Features:</p><p>Favored Enemy (Beasts)</p><p>Favored Terrain (Forest)</p><p>Fighting Style (Archery)</p><p>Primeval Awareness</p><p>Extra Attack</p><p></p><p>Hunter Features:</p><p>Colossus Slayer</p><p>Escape the Horde</p><p></p><p>Background Features:</p><p>Wanderer</p><p>Musical Instrument Proficiency (Lute)</p><p>Bonus Language (Gnomish)</p><p>Insight and Survival Proficiency</p><p></p><p>Proficiencies:</p><p>Acrobatics, Insight, Nature, Perception, Stealth, Survival</p><p>Light armor, medium armor, shields</p><p>Simple and martial weapons</p><p>Str and Dex saving throws</p><p></p><p>Feats:</p><p>Sharpshooter</p><p></p><p>Longbow </p><p>Attack: +9 Hit: 1d8+4</p><p></p><p>Longbow Sharpshot</p><p>Attack: +4 Hit: 1d8+14 </p><p></p><p>Spells Known:</p><p>Hunter's Mark</p><p>Goodberry</p><p>Longstrider</p><p>Spike Growth</p><p></p><p>Spells/day</p><p>4 1st</p><p>2 2nd</p><p></p><p>Equipment:</p><p>Longbow</p><p>40 Arrows</p><p>Studded Leather</p><p>Rapier</p><p>Shield</p><p>Component Pouch</p><p>Explorer's Pack</p><p>Lute</p><p>2 Potions of Healing</p><p>400gp</p><p></p><p>Personality Trait:</p><p>-I am driven by a wanderlust that led me away from home</p><p>-Despite my noble birth, I do not place myself above other folk. We all have the same blood.</p><p></p><p>Ideal:</p><p>-Independence. I must prove that I can handle myself without the coddling of my family.</p><p></p><p>Bond:</p><p>-I will face any challenge to win the approval of my family.</p><p></p><p>Flaw:</p><p>-There's no room for caution in a life lived to the fullest.[/sblock]</p><p></p><p>And I suppose I will roll for my trinket as well!</p><p>[roll0]</p></blockquote><p></p>
[QUOTE="Cathmore, post: 6798387, member: 6774799"] I made him an archer, but looking at the other characters we don't seem to have much in the way of frontliners. Perhaps I should change him up? [sblock=Cedric White, Bastard Ranger]Name: Cedric White Class and Level: Ranger (Hunter) 5 Background: Bastard Race: Human Alignment: Chaotic Good XP: 6500 STR 8 DEX 18 CON 12 INT 12 WIS 16 CHA 8 Proficiency Bonus: +3 Initiative: +4 HP: 39 (5d10+5 CON) Speed: 30 AC: 16 Spell Save DC: 14 Languages: Common, Elvish, Gnomish Human Features: Bonus Feat (Sharpshooter) Bonus Skill Proficiency (Acrobatics) Bonus Language (Elvish) Ranger Features: Favored Enemy (Beasts) Favored Terrain (Forest) Fighting Style (Archery) Primeval Awareness Extra Attack Hunter Features: Colossus Slayer Escape the Horde Background Features: Wanderer Musical Instrument Proficiency (Lute) Bonus Language (Gnomish) Insight and Survival Proficiency Proficiencies: Acrobatics, Insight, Nature, Perception, Stealth, Survival Light armor, medium armor, shields Simple and martial weapons Str and Dex saving throws Feats: Sharpshooter Longbow Attack: +9 Hit: 1d8+4 Longbow Sharpshot Attack: +4 Hit: 1d8+14 Spells Known: Hunter's Mark Goodberry Longstrider Spike Growth Spells/day 4 1st 2 2nd Equipment: Longbow 40 Arrows Studded Leather Rapier Shield Component Pouch Explorer's Pack Lute 2 Potions of Healing 400gp Personality Trait: -I am driven by a wanderlust that led me away from home -Despite my noble birth, I do not place myself above other folk. We all have the same blood. Ideal: -Independence. I must prove that I can handle myself without the coddling of my family. Bond: -I will face any challenge to win the approval of my family. Flaw: -There's no room for caution in a life lived to the fullest.[/sblock] And I suppose I will roll for my trinket as well! [roll0] [/QUOTE]
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[Closed] D&D5th Against the Slavelords
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